// // io_context_strand.hpp // ~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_IO_CONTEXT_STRAND_HPP #define ASIO_IO_CONTEXT_STRAND_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if !defined(ASIO_NO_EXTENSIONS) \ && !defined(ASIO_NO_TS_EXECUTORS) #include "asio/async_result.hpp" #include "asio/detail/handler_type_requirements.hpp" #include "asio/detail/strand_service.hpp" #include "asio/detail/wrapped_handler.hpp" #include "asio/io_context.hpp" #include "asio/detail/push_options.hpp" namespace asio { /// Provides serialised handler execution. /** * The io_context::strand class provides the ability to post and dispatch * handlers with the guarantee that none of those handlers will execute * concurrently. * * @par Order of handler invocation * Given: * * @li a strand object @c s * * @li an object @c a meeting completion handler requirements * * @li an object @c a1 which is an arbitrary copy of @c a made by the * implementation * * @li an object @c b meeting completion handler requirements * * @li an object @c b1 which is an arbitrary copy of @c b made by the * implementation * * if any of the following conditions are true: * * @li @c s.post(a) happens-before @c s.post(b) * * @li @c s.post(a) happens-before @c s.dispatch(b), where the latter is * performed outside the strand * * @li @c s.dispatch(a) happens-before @c s.post(b), where the former is * performed outside the strand * * @li @c s.dispatch(a) happens-before @c s.dispatch(b), where both are * performed outside the strand * * then @c asio_handler_invoke(a1, &a1) happens-before * @c asio_handler_invoke(b1, &b1). * * Note that in the following case: * @code async_op_1(..., s.wrap(a)); * async_op_2(..., s.wrap(b)); @endcode * the completion of the first async operation will perform @c s.dispatch(a), * and the second will perform @c s.dispatch(b), but the order in which those * are performed is unspecified. That is, you cannot state whether one * happens-before the other. Therefore none of the above conditions are met and * no ordering guarantee is made. * * @note The implementation makes no guarantee that handlers posted or * dispatched through different @c strand objects will be invoked concurrently. * * @par Thread Safety * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Safe. * * @par Concepts: * Dispatcher. */ class io_context::strand { public: /// Constructor. /** * Constructs the strand. * * @param io_context The io_context object that the strand will use to * dispatch handlers that are ready to be run. */ explicit strand(asio::io_context& io_context) : service_(asio::use_service< asio::detail::strand_service>(io_context)) { service_.construct(impl_); } /// Destructor. /** * Destroys a strand. * * Handlers posted through the strand that have not yet been invoked will * still be dispatched in a way that meets the guarantee of non-concurrency. */ ~strand() { } /// Obtain the underlying execution context. asio::io_context& context() const ASIO_NOEXCEPT { return service_.get_io_context(); } /// Inform the strand that it has some outstanding work to do. /** * The strand delegates this call to its underlying io_context. */ void on_work_started() const ASIO_NOEXCEPT { context().get_executor().on_work_started(); } /// Inform the strand that some work is no longer outstanding. /** * The strand delegates this call to its underlying io_context. */ void on_work_finished() const ASIO_NOEXCEPT { context().get_executor().on_work_finished(); } /// Request the strand to invoke the given function object. /** * This function is used to ask the strand to execute the given function * object on its underlying io_context. The function object will be executed * inside this function if the strand is not otherwise busy and if the * underlying io_context's executor's @c dispatch() function is also able to * execute the function before returning. * * @param f The function object to be called. The executor will make * a copy of the handler object as required. The function signature of the * function object must be: @code void function(); @endcode * * @param a An allocator that may be used by the executor to allocate the * internal storage needed for function invocation. */ template void dispatch(ASIO_MOVE_ARG(Function) f, const Allocator& a) const { typename decay::type tmp(ASIO_MOVE_CAST(Function)(f)); service_.dispatch(impl_, tmp); (void)a; } #if !defined(ASIO_NO_DEPRECATED) /// (Deprecated: Use asio::dispatch().) Request the strand to invoke /// the given handler. /** * This function is used to ask the strand to execute the given handler. * * The strand object guarantees that handlers posted or dispatched through * the strand will not be executed concurrently. The handler may be executed * inside this function if the guarantee can be met. If this function is * called from within a handler that was posted or dispatched through the same * strand, then the new handler will be executed immediately. * * The strand's guarantee is in addition to the guarantee provided by the * underlying io_context. The io_context guarantees that the handler will only * be called in a thread in which the io_context's run member function is * currently being invoked. * * @param handler The handler to be called. The strand will make a copy of the * handler object as required. The function signature of the handler must be: * @code void handler(); @endcode */ template ASIO_INITFN_AUTO_RESULT_TYPE(LegacyCompletionHandler, void ()) dispatch(ASIO_MOVE_ARG(LegacyCompletionHandler) handler) { return async_initiate( initiate_dispatch(), handler, this); } #endif // !defined(ASIO_NO_DEPRECATED) /// Request the strand to invoke the given function object. /** * This function is used to ask the executor to execute the given function * object. The function object will never be executed inside this function. * Instead, it will be scheduled to run by the underlying io_context. * * @param f The function object to be called. The executor will make * a copy of the handler object as required. The function signature of the * function object must be: @code void function(); @endcode * * @param a An allocator that may be used by the executor to allocate the * internal storage needed for function invocation. */ template void post(ASIO_MOVE_ARG(Function) f, const Allocator& a) const { typename decay::type tmp(ASIO_MOVE_CAST(Function)(f)); service_.post(impl_, tmp); (void)a; } #if !defined(ASIO_NO_DEPRECATED) /// (Deprecated: Use asio::post().) Request the strand to invoke the /// given handler and return immediately. /** * This function is used to ask the strand to execute the given handler, but * without allowing the strand to call the handler from inside this function. * * The strand object guarantees that handlers posted or dispatched through * the strand will not be executed concurrently. The strand's guarantee is in * addition to the guarantee provided by the underlying io_context. The * io_context guarantees that the handler will only be called in a thread in * which the io_context's run member function is currently being invoked. * * @param handler The handler to be called. The strand will make a copy of the * handler object as required. The function signature of the handler must be: * @code void handler(); @endcode */ template ASIO_INITFN_AUTO_RESULT_TYPE(LegacyCompletionHandler, void ()) post(ASIO_MOVE_ARG(LegacyCompletionHandler) handler) { return async_initiate( initiate_post(), handler, this); } #endif // !defined(ASIO_NO_DEPRECATED) /// Request the strand to invoke the given function object. /** * This function is used to ask the executor to execute the given function * object. The function object will never be executed inside this function. * Instead, it will be scheduled to run by the underlying io_context. * * @param f The function object to be called. The executor will make * a copy of the handler object as required. The function signature of the * function object must be: @code void function(); @endcode * * @param a An allocator that may be used by the executor to allocate the * internal storage needed for function invocation. */ template void defer(ASIO_MOVE_ARG(Function) f, const Allocator& a) const { typename decay::type tmp(ASIO_MOVE_CAST(Function)(f)); service_.post(impl_, tmp); (void)a; } #if !defined(ASIO_NO_DEPRECATED) /// (Deprecated: Use asio::bind_executor().) Create a new handler that /// automatically dispatches the wrapped handler on the strand. /** * This function is used to create a new handler function object that, when * invoked, will automatically pass the wrapped handler to the strand's * dispatch function. * * @param handler The handler to be wrapped. The strand will make a copy of * the handler object as required. The function signature of the handler must * be: @code void handler(A1 a1, ... An an); @endcode * * @return A function object that, when invoked, passes the wrapped handler to * the strand's dispatch function. Given a function object with the signature: * @code R f(A1 a1, ... An an); @endcode * If this function object is passed to the wrap function like so: * @code strand.wrap(f); @endcode * then the return value is a function object with the signature * @code void g(A1 a1, ... An an); @endcode * that, when invoked, executes code equivalent to: * @code strand.dispatch(boost::bind(f, a1, ... an)); @endcode */ template #if defined(GENERATING_DOCUMENTATION) unspecified #else detail::wrapped_handler #endif wrap(Handler handler) { return detail::wrapped_handler(*this, handler); } #endif // !defined(ASIO_NO_DEPRECATED) /// Determine whether the strand is running in the current thread. /** * @return @c true if the current thread is executing a handler that was * submitted to the strand using post(), dispatch() or wrap(). Otherwise * returns @c false. */ bool running_in_this_thread() const ASIO_NOEXCEPT { return service_.running_in_this_thread(impl_); } /// Compare two strands for equality. /** * Two strands are equal if they refer to the same ordered, non-concurrent * state. */ friend bool operator==(const strand& a, const strand& b) ASIO_NOEXCEPT { return a.impl_ == b.impl_; } /// Compare two strands for inequality. /** * Two strands are equal if they refer to the same ordered, non-concurrent * state. */ friend bool operator!=(const strand& a, const strand& b) ASIO_NOEXCEPT { return a.impl_ != b.impl_; } private: #if !defined(ASIO_NO_DEPRECATED) struct initiate_dispatch { template void operator()(ASIO_MOVE_ARG(LegacyCompletionHandler) handler, strand* self) const { // If you get an error on the following line it means that your // handler does not meet the documented type requirements for a // LegacyCompletionHandler. ASIO_LEGACY_COMPLETION_HANDLER_CHECK( LegacyCompletionHandler, handler) type_check; detail::non_const_lvalue handler2(handler); self->service_.dispatch(self->impl_, handler2.value); } }; struct initiate_post { template void operator()(ASIO_MOVE_ARG(LegacyCompletionHandler) handler, strand* self) const { // If you get an error on the following line it means that your // handler does not meet the documented type requirements for a // LegacyCompletionHandler. ASIO_LEGACY_COMPLETION_HANDLER_CHECK( LegacyCompletionHandler, handler) type_check; detail::non_const_lvalue handler2(handler); self->service_.post(self->impl_, handler2.value); } }; #endif // !defined(ASIO_NO_DEPRECATED) asio::detail::strand_service& service_; mutable asio::detail::strand_service::implementation_type impl_; }; } // namespace asio #include "asio/detail/pop_options.hpp" #endif // !defined(ASIO_NO_EXTENSIONS) // && !defined(ASIO_NO_TS_EXECUTORS) #endif // ASIO_IO_CONTEXT_STRAND_HPP