136 lines
3.6 KiB
C++
136 lines
3.6 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2003-2014 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_memory.h
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//
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// Overload the default memory management functions so that we
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// can let the application decide how to do it.
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//
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#ifndef AS_MEMORY_H
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#define AS_MEMORY_H
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#include "as_config.h"
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BEGIN_AS_NAMESPACE
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extern asALLOCFUNC_t userAlloc;
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extern asFREEFUNC_t userFree;
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#ifdef WIP_16BYTE_ALIGN
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// TODO: This declaration should be in angelscript.h
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// when the application can register it's own
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// aligned memory routines
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typedef void *(*asALLOCALIGNEDFUNC_t)(size_t, size_t);
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typedef void (*asFREEALIGNEDFUNC_t)(void *);
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extern asALLOCALIGNEDFUNC_t userAllocAligned;
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extern asFREEALIGNEDFUNC_t userFreeAligned;
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typedef void *(*asALLOCALIGNEDFUNCDEBUG_t)(size_t, size_t, const char *, unsigned int);
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// The maximum type alignment supported.
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const int MAX_TYPE_ALIGNMENT = 16;
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// Utility function used for assertions.
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bool isAligned(const void* const pointer, asUINT alignment);
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#endif // WIP_16BYTE_ALIGN
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// We don't overload the new operator as that would affect the application as well
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#ifndef AS_DEBUG
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#define asNEW(x) new(userAlloc(sizeof(x))) x
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#define asDELETE(ptr,x) {void *tmp = ptr; (ptr)->~x(); userFree(tmp);}
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#define asNEWARRAY(x,cnt) (x*)userAlloc(sizeof(x)*cnt)
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#define asDELETEARRAY(ptr) userFree(ptr)
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#ifdef WIP_16BYTE_ALIGN
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#define asNEWARRAYALIGNED(x,cnt, alignment) (x*)userAllocAligned(sizeof(x)*cnt, alignment)
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#define asDELETEARRAYALIGNED(ptr) userFreeAligned(ptr)
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#endif
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#else
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typedef void *(*asALLOCFUNCDEBUG_t)(size_t, const char *, unsigned int);
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#define asNEW(x) new(((asALLOCFUNCDEBUG_t)(userAlloc))(sizeof(x), __FILE__, __LINE__)) x
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#define asDELETE(ptr,x) {void *tmp = ptr; (ptr)->~x(); userFree(tmp);}
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#define asNEWARRAY(x,cnt) (x*)((asALLOCFUNCDEBUG_t)(userAlloc))(sizeof(x)*cnt, __FILE__, __LINE__)
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#define asDELETEARRAY(ptr) userFree(ptr)
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#ifdef WIP_16BYTE_ALIGN
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//TODO: Equivalent of debug allocation function with alignment?
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#define asNEWARRAYALIGNED(x,cnt, alignment) (x*)userAllocAligned(sizeof(x)*cnt, alignment)
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#define asDELETEARRAYALIGNED(ptr) userFreeAligned(ptr)
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#endif
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#endif
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END_AS_NAMESPACE
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#include <new>
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#include "as_criticalsection.h"
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#include "as_array.h"
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BEGIN_AS_NAMESPACE
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class asCMemoryMgr
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{
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public:
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asCMemoryMgr();
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~asCMemoryMgr();
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void FreeUnusedMemory();
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void *AllocScriptNode();
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void FreeScriptNode(void *ptr);
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#ifndef AS_NO_COMPILER
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void *AllocByteInstruction();
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void FreeByteInstruction(void *ptr);
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#endif
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protected:
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DECLARECRITICALSECTION(cs)
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asCArray<void *> scriptNodePool;
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asCArray<void *> byteInstructionPool;
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};
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END_AS_NAMESPACE
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#endif
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