Angelscript/samples/game/projects/cmake/CMakeLists.txt

21 lines
735 B
CMake

cmake_minimum_required(VERSION 2.6)
project(game)
add_executable(
game
../../source/gamemgr.cpp
../../source/gameobj.cpp
../../source/main.cpp
../../source/scriptmgr.cpp
../../../../add_on/scriptbuilder/scriptbuilder.cpp
../../../../add_on/scripthandle/scripthandle.cpp
../../../../add_on/scriptstdstring/scriptstdstring.cpp
../../../../add_on/weakref/weakref.cpp
)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../../../../angelscript/projects/cmake angelscript)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../../angelscript/include)
target_link_libraries(game ${ANGELSCRIPT_LIBRARY_NAME})
set_target_properties(game PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../../bin)