330 lines
12 KiB
C++
330 lines
12 KiB
C++
/*
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AngelCode Scripting Library
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Copyright (c) 2020-2020 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_callfunc_arm64.cpp
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//
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// These functions handle the actual calling of system functions on the arm64 platform
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//
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// Written by Max Waine in July 2020, based on as_callfunc_arm.cpp
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//
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#include "as_config.h"
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#ifndef AS_MAX_PORTABILITY
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#ifdef AS_ARM64
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#include "as_callfunc.h"
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#include "as_scriptengine.h"
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#include "as_texts.h"
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#include "as_tokendef.h"
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#include "as_context.h"
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// ARM64 targets use has no software floating-point ABI, it's all hardware (or totally disabled)
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#define HFA_RET_REGISTERS 4 // s0-s3/d0-d3
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#define GP_ARG_REGISTERS 8 // x0-x7
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#define FLOAT_ARG_REGISTERS 8 // v0-v7
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BEGIN_AS_NAMESPACE
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// x0-7: Argument registers (pass params or return results. OK as volatile local variables)
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// x8: Indirect result register (e.g. address of large returned struct)
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// x9-15: Volatile local variable registers
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// x16-17: Intra-procedure-call temporary registers
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// x18: Platform register (reserved for use of platform ABIs)
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// x19-29: Non-volatile variable registers (must be saved and restored if modified)
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// x29: Frame pointer register
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// x30: Link register (where to return to)
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extern "C" void GetHFAReturnDouble(asQWORD *out1, asQWORD *out2, asQWORD returnSize);
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extern "C" void GetHFAReturnFloat(asQWORD *out1, asQWORD *out2, asQWORD returnSize);
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extern "C" asQWORD CallARM64RetInMemory(
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const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
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const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
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const asQWORD *stackArgs, asQWORD numStackArgs,
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void *retPointer, asFUNCTION_t func
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);
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extern "C" double CallARM64Double(
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const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
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const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
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const asQWORD *stackArgs, asQWORD numStackArgs,
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asFUNCTION_t func
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);
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extern "C" float CallARM64Float(
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const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
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const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
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const asQWORD *stackArgs, asQWORD numStackArgs,
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asFUNCTION_t func
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);
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extern "C" asQWORD CallARM64(
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const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
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const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
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const asQWORD *stackArgs, asQWORD numStackArgs,
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asFUNCTION_t func
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);
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extern "C" asQWORD CallARM64Ret128(
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const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
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const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
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const asQWORD *stackArgs, asQWORD numStackArgs,
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asQWORD *higherQWORD, asFUNCTION_t func
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);
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//
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// If it's possible to fit in registers,
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// there may not be enough float register space even if true is returned
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//
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static inline bool IsRegisterHFA(const asCDataType &type)
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{
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const asCTypeInfo *const typeInfo = type.GetTypeInfo();
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if( typeInfo == nullptr ||
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(typeInfo->flags & asOBJ_APP_CLASS_ALLFLOATS) == 0 ||
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type.IsObjectHandle() && type.IsReference() )
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return false;
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const bool doubles = (typeInfo->flags & asOBJ_APP_CLASS_ALIGN8) != 0;
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const int maxAllowedSize = doubles ? sizeof(double) * HFA_RET_REGISTERS : sizeof(float) * HFA_RET_REGISTERS;
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return type.GetSizeInMemoryBytes() <= maxAllowedSize;
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}
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//
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// If it's possible to fit it in registers,
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// if true is returned there is enough space to fit
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//
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static inline bool IsRegisterHFAParameter(const asCDataType &type, const asQWORD numFloatRegArgs)
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{
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if( !IsRegisterHFA(type) )
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return false;
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const bool doubles = (type.GetTypeInfo()->flags & asOBJ_APP_CLASS_ALIGN8) != 0;
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const int registersUsed = type.GetSizeInMemoryDWords() / (doubles ? sizeof(double) : sizeof(float));
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return numFloatRegArgs + registersUsed <= FLOAT_ARG_REGISTERS;
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}
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asQWORD CallSystemFunctionNative(asCContext *context, asCScriptFunction *descr, void *obj, asDWORD *args, void *retPointer, asQWORD &retQW2, void *secondObject)
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{
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asCScriptEngine *engine = context->m_engine;
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const asSSystemFunctionInterface *const sysFunc = descr->sysFuncIntf;
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const asCDataType &retType = descr->returnType;
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const asCTypeInfo *const retTypeInfo = retType.GetTypeInfo();
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asFUNCTION_t func = sysFunc->func;
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int callConv = sysFunc->callConv;
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asQWORD retQW = 0;
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asQWORD gpRegArgs[GP_ARG_REGISTERS];
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asQWORD floatRegArgs[FLOAT_ARG_REGISTERS];
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asQWORD stackArgs[64]; // It's how many x64 users can have
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asQWORD numGPRegArgs = 0;
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asQWORD numFloatRegArgs = 0;
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asQWORD numStackArgs = 0;
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asFUNCTION_t *vftable;
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// Optimization to avoid check 12 values (all ICC_ that contains THISCALL)
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if( (callConv >= ICC_THISCALL && callConv <= ICC_VIRTUAL_THISCALL_RETURNINMEM) ||
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(callConv >= ICC_THISCALL_OBJLAST && callConv <= ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM) )
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{
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// Add the object pointer as the first parameter
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gpRegArgs[numGPRegArgs++] = (asQWORD)obj;
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}
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if( callConv == ICC_CDECL_OBJFIRST || callConv == ICC_CDECL_OBJFIRST_RETURNINMEM )
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{
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// Add the object pointer as the first parameter
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gpRegArgs[numGPRegArgs++] = (asQWORD)obj;
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}
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else if( callConv == ICC_THISCALL_OBJFIRST || callConv == ICC_THISCALL_OBJFIRST_RETURNINMEM ||
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callConv == ICC_VIRTUAL_THISCALL_OBJFIRST || callConv == ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM )
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{
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// Add the object pointer as the first parameter
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gpRegArgs[numGPRegArgs++] = (asQWORD)secondObject;
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}
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if( callConv == ICC_VIRTUAL_THISCALL || callConv == ICC_VIRTUAL_THISCALL_RETURNINMEM || callConv == ICC_VIRTUAL_THISCALL_OBJFIRST ||
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callConv == ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM || callConv == ICC_VIRTUAL_THISCALL_OBJLAST || callConv == ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM )
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{
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// Get virtual function table from the object pointer
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vftable = *(asFUNCTION_t**)obj;
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func = vftable[FuncPtrToUInt(func)/sizeof(void*)];
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}
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asUINT argsPos = 0;
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for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
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{
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const asCDataType &parmType = descr->parameterTypes[n];
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const asCTypeInfo *const parmTypeInfo = parmType.GetTypeInfo();
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if( parmType.IsObject() && !parmType.IsObjectHandle() && !parmType.IsReference() )
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{
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const asUINT parmDWords = parmType.GetSizeInMemoryDWords();
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const asUINT parmQWords = (parmDWords >> 1) + (parmDWords & 1);
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const bool passedAsPointer = parmQWords <= 2;
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const bool fitsInRegisters = passedAsPointer ? (numGPRegArgs < GP_ARG_REGISTERS) : (numGPRegArgs + parmQWords <= GP_ARG_REGISTERS);
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asQWORD *const argsArray = fitsInRegisters ? gpRegArgs : stackArgs;
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asQWORD &numArgs = fitsInRegisters ? numGPRegArgs : numStackArgs;
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if( (parmTypeInfo->flags & COMPLEX_MASK) )
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{
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argsArray[numArgs++] = *(asQWORD*)&args[argsPos];
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argsPos += AS_PTR_SIZE;
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}
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else if( IsRegisterHFAParameter(parmType, numFloatRegArgs) )
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{
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if( (parmTypeInfo->flags & asOBJ_APP_CLASS_ALIGN8) != 0 )
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{
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const asQWORD *const contents = *(asQWORD**)&args[argsPos];
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for( asUINT i = 0; i < parmQWords; i++ )
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floatRegArgs[numFloatRegArgs++] = *(asQWORD*)&contents[i];
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}
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else
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{
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const asDWORD *const contents = *(asDWORD**)&args[argsPos];
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for( asUINT i = 0; i < parmDWords; i++ )
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floatRegArgs[numFloatRegArgs++] = *(asQWORD*)&contents[i];
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}
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engine->CallFree(*(char**)(args+argsPos));
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argsPos += AS_PTR_SIZE;
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}
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else
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{
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// Copy the object's memory to the buffer
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memcpy(&argsArray[numArgs], *(void**)(args+argsPos), parmType.GetSizeInMemoryBytes());
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// Delete the original memory
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engine->CallFree(*(char**)(args+argsPos));
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argsPos += AS_PTR_SIZE;
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numArgs += parmQWords;
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}
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}
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else if( parmType.IsFloatType() && !parmType.IsReference() )
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{
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if( numFloatRegArgs >= FLOAT_ARG_REGISTERS )
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stackArgs[numStackArgs++] = args[argsPos];
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else
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floatRegArgs[numFloatRegArgs++] = args[argsPos];
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argsPos++;
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}
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else if( parmType.IsDoubleType() && !parmType.IsReference() )
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{
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if( numFloatRegArgs >= FLOAT_ARG_REGISTERS )
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stackArgs[numStackArgs++] = *(asQWORD*)&args[argsPos];
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else
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floatRegArgs[numFloatRegArgs++] = *(asQWORD*)&args[argsPos];
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argsPos += 2;
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}
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else
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{
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// Copy the value directly
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const asUINT parmDWords = parmType.GetSizeOnStackDWords();
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const asUINT parmQWords = (parmDWords >> 1) + (parmDWords & 1);
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const bool fitsInRegisters = numGPRegArgs + parmQWords <= GP_ARG_REGISTERS;
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asQWORD *const argsArray = fitsInRegisters ? gpRegArgs : stackArgs;
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asQWORD &numArgs = fitsInRegisters ? numGPRegArgs : numStackArgs;
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memcpy(&argsArray[numArgs], (void*)(args+argsPos), parmDWords * 4);
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argsPos += parmDWords;
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numArgs += parmQWords;
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}
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}
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if( callConv == ICC_CDECL_OBJLAST || callConv == ICC_CDECL_OBJLAST_RETURNINMEM )
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{
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// Add the object pointer as the last parameter
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if( numGPRegArgs < GP_ARG_REGISTERS )
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gpRegArgs[numGPRegArgs++] = (asQWORD)obj;
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else
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stackArgs[numStackArgs++] = (asQWORD)obj;
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}
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else if( callConv == ICC_THISCALL_OBJLAST || callConv == ICC_THISCALL_OBJLAST_RETURNINMEM ||
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callConv == ICC_VIRTUAL_THISCALL_OBJLAST || callConv == ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM )
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{
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// Add the object pointer as the last parameter
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if( numGPRegArgs < GP_ARG_REGISTERS )
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gpRegArgs[numGPRegArgs++] = (asQWORD)secondObject;
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else
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stackArgs[numStackArgs++] = (asQWORD)secondObject;
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}
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if( IsRegisterHFA(retType) && !(retTypeInfo->flags & COMPLEX_MASK) )
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{
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// This is to deal with HFAs (Homogeneous Floating-point Aggregates):
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// ARM64 will place all-float composite types (of equal precision)
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// with <= 4 members in the float return registers
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const int structSize = retType.GetSizeInMemoryBytes();
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CallARM64(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
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if( (retTypeInfo->flags & asOBJ_APP_CLASS_ALIGN8) != 0 )
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{
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if( structSize <= sizeof(double) * 2 )
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GetHFAReturnDouble(&retQW, &retQW2, structSize);
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else
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GetHFAReturnDouble((asQWORD*)retPointer, ((asQWORD*)retPointer) + 1, structSize);
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}
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else
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GetHFAReturnFloat(&retQW, &retQW2, structSize);
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}
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else if( sysFunc->hostReturnFloat )
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{
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if( sysFunc->hostReturnSize == 1 )
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*(float*)&retQW = CallARM64Float(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
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else
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*(double*)&retQW = CallARM64Double(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
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}
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else if( sysFunc->hostReturnInMemory )
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retQW = CallARM64RetInMemory(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, retPointer, func);
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else
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{
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if( retType.GetSizeInMemoryBytes() > sizeof(asQWORD) )
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retQW = CallARM64Ret128(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, &retQW2, func);
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else
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retQW = CallARM64(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
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}
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return retQW;
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}
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END_AS_NAMESPACE
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#endif // AS_ARM64
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#endif // AS_MAX_PORTABILITY
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