Angelscript/angelscript/projects/cmake/CMakeLists.txt

243 lines
8.0 KiB
CMake

cmake_minimum_required(VERSION 3.16)
include(CheckIPOSupported)
project(angelscript)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
option(BUILD_SHARED_LIBS "Build shared library" OFF)
option(LINK_STD_STATICALLY "Build shared library" OFF)
option(AS_NO_EXCEPTIONS "Disable exception handling in script context" OFF)
if(MSVC)
option(MSVC_COMPILE_FLAGS "Compiler flags to use with MSVC" "/MP")
endif()
if(APPLE)
option(BUILD_FRAMEWORK "Build Framework bundle for OSX" OFF)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
add_link_options(-fuse-ld=lld)
endif ()
file(READ ../../include/angelscript.h ANGELSCRIPT_H)
string(REGEX MATCH "#define ANGELSCRIPT_VERSION_STRING \"([0-9]*).([0-9]*).([0-9]*)" ANGELSCRIPT_VERSION_REGEX ${ANGELSCRIPT_H})
set(ANGELSCRIPT_VERSION_MAJOR ${CMAKE_MATCH_1})
set(ANGELSCRIPT_VERSION_MINOR ${CMAKE_MATCH_2})
set(ANGELSCRIPT_VERSION_PATCH ${CMAKE_MATCH_3})
set(PROJECT_VERSION ${ANGELSCRIPT_VERSION_MAJOR}.${ANGELSCRIPT_VERSION_MINOR}.${ANGELSCRIPT_VERSION_PATCH})
message(STATUS "Configuring angelscript ${PROJECT_VERSION}")
set(ANGELSCRIPT_HEADERS
../../include/angelscript.h
../../source/as_array.h
../../source/as_builder.h
../../source/as_bytecode.h
../../source/as_callfunc.h
../../source/as_compiler.h
../../source/as_config.h
../../source/as_configgroup.h
../../source/as_context.h
../../source/as_criticalsection.h
../../source/as_datatype.h
../../source/as_debug.h
../../source/as_generic.h
../../source/as_map.h
../../source/as_memory.h
../../source/as_module.h
../../source/as_objecttype.h
../../source/as_outputbuffer.h
../../source/as_parser.h
../../source/as_property.h
../../source/as_restore.h
../../source/as_scriptcode.h
../../source/as_scriptengine.h
../../source/as_scriptfunction.h
../../source/as_scriptnode.h
../../source/as_scriptobject.h
../../source/as_string.h
../../source/as_string_util.h
../../source/as_texts.h
../../source/as_thread.h
../../source/as_tokendef.h
../../source/as_tokenizer.h
../../source/as_typeinfo.h
../../source/as_variablescope.h
)
set(ANGELSCRIPT_SOURCE
../../source/as_atomic.cpp
../../source/as_builder.cpp
../../source/as_bytecode.cpp
../../source/as_callfunc.cpp
../../source/as_callfunc_mips.cpp
../../source/as_callfunc_x86.cpp
../../source/as_callfunc_x64_gcc.cpp
../../source/as_callfunc_x64_msvc.cpp
../../source/as_callfunc_x64_mingw.cpp
../../source/as_compiler.cpp
../../source/as_configgroup.cpp
../../source/as_context.cpp
../../source/as_datatype.cpp
../../source/as_gc.cpp
../../source/as_generic.cpp
../../source/as_globalproperty.cpp
../../source/as_memory.cpp
../../source/as_module.cpp
../../source/as_objecttype.cpp
../../source/as_outputbuffer.cpp
../../source/as_parser.cpp
../../source/as_restore.cpp
../../source/as_scriptcode.cpp
../../source/as_scriptengine.cpp
../../source/as_scriptfunction.cpp
../../source/as_scriptnode.cpp
../../source/as_scriptobject.cpp
../../source/as_string.cpp
../../source/as_string_util.cpp
../../source/as_thread.cpp
../../source/as_tokenizer.cpp
../../source/as_typeinfo.cpp
../../source/as_variablescope.cpp
)
if(MSVC AND CMAKE_CL_64)
enable_language(ASM_MASM)
if(CMAKE_ASM_MASM_COMPILER_WORKS)
set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_x64_msvc_asm.asm)
else()
message(FATAL ERROR "MSVC x86_64 target requires a working assembler")
endif()
endif()
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
enable_language(ASM)
if(CMAKE_ASM_COMPILER_WORKS)
set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_arm.cpp ../../source/as_callfunc_arm_gcc.S)
set_property(SOURCE ../../source/as_callfunc_arm_gcc.S APPEND PROPERTY COMPILE_FLAGS " -Wa,-mimplicit-it=always")
else()
message(FATAL ERROR "ARM target requires a working assembler")
endif()
endif()
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^aarch64")
enable_language(ASM)
if(CMAKE_ASM_COMPILER_WORKS)
set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_arm64.cpp ../../source/as_callfunc_arm64_gcc.S)
#set_property(SOURCE ../../source/as_callfunc_arm64_gcc.S APPEND PROPERTY COMPILE_FLAGS " -Wa")
else()
message(FATAL ERROR "ARM target requires a working assembler")
endif()
endif()
if(MSVC)
set(CMAKE_DEBUG_POSTFIX "d")
endif()
if(NOT BUILD_FRAMEWORK)
set(ANGELSCRIPT_LIBRARY_NAME angelscript)
else()
set(ANGELSCRIPT_LIBRARY_NAME Angelscript) # OS X frameworks should have capitalized name
set(BUILD_SHARED_LIBS TRUE)
endif()
set(ANGELSCRIPT_LIBRARY_NAME ${ANGELSCRIPT_LIBRARY_NAME} CACHE STRING "" FORCE)
add_library(${ANGELSCRIPT_LIBRARY_NAME} ${ANGELSCRIPT_SOURCE} ${ANGELSCRIPT_HEADERS})
target_include_directories(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../../include)
if(MSVC)
target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -D_CRT_SECURE_NO_WARNINGS)
set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES SUFFIX ".dll")
endif()
target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -DANGELSCRIPT_EXPORT -D_LIB)
if(AS_NO_EXCEPTIONS)
target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE AS_NO_EXCEPTIONS)
endif()
# Don't override the default library output path to avoid conflicts when building for multiple target platforms
#set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/../../lib)
if (LINK_STD_STATICALLY)
message(STATUS "Linking std libraries statically")
set(as_LINKS -static-libgcc -static-libstdc++ -Wl,-Bstatic -lstdc++)
if (MSVC)
set(as_LINKS "${as_LINKS} -Wl,-Bstatic,--whole-archive -lwinpthread -Wl,--no-whole-archive")
else()
set(as_LINKS "${as_LINKS}")
endif(MSVC)
message(STATUS "Angelscript LINKS ${as_LINKS}")
target_link_libraries(${ANGELSCRIPT_LIBRARY_NAME} ${as_LINKS})
endif()
set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES VERSION ${PROJECT_VERSION})
if(BUILD_FRAMEWORK)
set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION ${PROJECT_VERSION}
MACOSX_FRAMEWORK_IDENTIFIER com.angelcode.Angelscript
MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${PROJECT_VERSION}
MACOSX_FRAMEWORK_BUNDLE_VERSION ${PROJECT_VERSION}
XCODE_ATTRIBUTE_INSTALL_PATH "@rpath"
PUBLIC_HEADER ../../include/angelscript.h
)
endif()
if(MSVC AND MSVC_COMPILE_FLAGS)
target_compile_options(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE "${MSVC_COMPILE_FLAGS}")
endif()
# Don't override the default runtime output path to avoid conflicts when building for multiple target platforms
#set(RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../../bin)
#See https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-packages for a detailed explanation about this part
install(TARGETS ${ANGELSCRIPT_LIBRARY_NAME} EXPORT AngelscriptTargets
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
INCLUDES DESTINATION include
)
install(FILES
${CMAKE_CURRENT_SOURCE_DIR}/../../include/angelscript.h
DESTINATION include
COMPONENT Devel
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfigVersion.cmake"
VERSION ${PROJECT_VERSION}
COMPATIBILITY AnyNewerVersion
)
export(EXPORT AngelscriptTargets
FILE "${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptTargets.cmake"
NAMESPACE Angelscript::
)
configure_file(cmake/AngelscriptConfig.cmake
"${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfig.cmake"
COPYONLY
)
set(ConfigPackageLocation lib/cmake/Angelscript)
install(EXPORT AngelscriptTargets
FILE AngelscriptTargets.cmake
NAMESPACE Angelscript::
DESTINATION ${ConfigPackageLocation}
)
install(
FILES
cmake/AngelscriptConfig.cmake
"${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfigVersion.cmake"
DESTINATION ${ConfigPackageLocation}
COMPONENT Devel
)