Angelscript/docs/manual/doc_addon_weakref.html

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<div class="title">weakref object </div> </div>
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<div class="textblock"><p><b>Path:</b> /sdk/add_on/weakref/</p>
<p>The <code>weakref</code> type is a template type for holding weak references to objects, i.e. the references that will not keep the referred object alive.</p>
<p>The type is registered with <code>RegisterScriptWeakRef(asIScriptEngine*)</code>.</p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="doc_adv_weakref.html">Weak references</a></dd></dl>
<h1><a class="anchor" id="doc_addon_weakref_1"></a>
Public C++ interface</h1>
<div class="fragment"><div class="line"><span class="keyword">class </span>CScriptWeakRef </div>
<div class="line">{</div>
<div class="line"><span class="keyword">public</span>:</div>
<div class="line"> <span class="comment">// Constructors</span></div>
<div class="line"> CScriptWeakRef(<a class="code" href="classas_i_type_info.html">asITypeInfo</a> *type);</div>
<div class="line"> CScriptWeakRef(<span class="keyword">const</span> CScriptWeakRef &amp;other);</div>
<div class="line"> CScriptWeakRef(<span class="keywordtype">void</span> *ref, <a class="code" href="classas_i_type_info.html">asITypeInfo</a> *type);</div>
<div class="line"> </div>
<div class="line"> ~CScriptWeakRef();</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Copy the stored value from another weakref object</span></div>
<div class="line"> CScriptWeakRef &amp;operator=(<span class="keyword">const</span> CScriptWeakRef &amp;other);</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Compare equalness</span></div>
<div class="line"> <span class="keywordtype">bool</span> operator==(<span class="keyword">const</span> CScriptWeakRef &amp;o) <span class="keyword">const</span>;</div>
<div class="line"> <span class="keywordtype">bool</span> operator!=(<span class="keyword">const</span> CScriptWeakRef &amp;o) <span class="keyword">const</span>;</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Sets a new reference</span></div>
<div class="line"> CScriptWeakRef &amp;Set(<span class="keywordtype">void</span> *newRef);</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Returns the object if it is still alive</span></div>
<div class="line"> <span class="comment">// This will increment the refCount of the returned object</span></div>
<div class="line"> <span class="keywordtype">void</span> *Get() <span class="keyword">const</span>;</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Returns true if the contained reference is the same</span></div>
<div class="line"> <span class="keywordtype">bool</span> Equals(<span class="keywordtype">void</span> *ref) <span class="keyword">const</span>;</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Returns the type of the reference held</span></div>
<div class="line"> <a class="code" href="classas_i_type_info.html">asITypeInfo</a> *GetRefType() <span class="keyword">const</span>;</div>
<div class="line">};</div>
</div><!-- fragment --><h1><a class="anchor" id="doc_addon_weakref_2"></a>
Public script interface</h1>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="doc_datatypes_weakref.html">weakref in the script language</a> </dd></dl>
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<div class="ttc" id="aclassas_i_type_info_html"><div class="ttname"><a href="classas_i_type_info.html">asITypeInfo</a></div><div class="ttdoc">The interface for describing types This interface is used to describe the types in the script engine.</div><div class="ttdef"><b>Definition:</b> angelscript.h:3527</div></div>
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