cmake_minimum_required(VERSION 3.16) include(CheckIPOSupported) project(angelscript) set(CMAKE_CXX_STANDARD 20) set(CMAKE_POSITION_INDEPENDENT_CODE ON) option(BUILD_SHARED_LIBS "Build shared library" OFF) option(LINK_STD_STATICALLY "Build shared library" OFF) option(AS_NO_EXCEPTIONS "Disable exception handling in script context" OFF) if(MSVC) option(MSVC_COMPILE_FLAGS "Compiler flags to use with MSVC" "/MP") endif() if(APPLE) option(BUILD_FRAMEWORK "Build Framework bundle for OSX" OFF) endif() if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang") add_link_options(-fuse-ld=lld) endif () file(READ ../../include/angelscript.h ANGELSCRIPT_H) string(REGEX MATCH "#define ANGELSCRIPT_VERSION_STRING \"([0-9]*).([0-9]*).([0-9]*)" ANGELSCRIPT_VERSION_REGEX ${ANGELSCRIPT_H}) set(ANGELSCRIPT_VERSION_MAJOR ${CMAKE_MATCH_1}) set(ANGELSCRIPT_VERSION_MINOR ${CMAKE_MATCH_2}) set(ANGELSCRIPT_VERSION_PATCH ${CMAKE_MATCH_3}) set(PROJECT_VERSION ${ANGELSCRIPT_VERSION_MAJOR}.${ANGELSCRIPT_VERSION_MINOR}.${ANGELSCRIPT_VERSION_PATCH}) message(STATUS "Configuring angelscript ${PROJECT_VERSION}") set(ANGELSCRIPT_HEADERS ../../include/angelscript.h ../../source/as_array.h ../../source/as_builder.h ../../source/as_bytecode.h ../../source/as_callfunc.h ../../source/as_compiler.h ../../source/as_config.h ../../source/as_configgroup.h ../../source/as_context.h ../../source/as_criticalsection.h ../../source/as_datatype.h ../../source/as_debug.h ../../source/as_generic.h ../../source/as_map.h ../../source/as_memory.h ../../source/as_module.h ../../source/as_objecttype.h ../../source/as_outputbuffer.h ../../source/as_parser.h ../../source/as_property.h ../../source/as_restore.h ../../source/as_scriptcode.h ../../source/as_scriptengine.h ../../source/as_scriptfunction.h ../../source/as_scriptnode.h ../../source/as_scriptobject.h ../../source/as_string.h ../../source/as_string_util.h ../../source/as_texts.h ../../source/as_thread.h ../../source/as_tokendef.h ../../source/as_tokenizer.h ../../source/as_typeinfo.h ../../source/as_variablescope.h ) set(ANGELSCRIPT_SOURCE ../../source/as_atomic.cpp ../../source/as_builder.cpp ../../source/as_bytecode.cpp ../../source/as_callfunc.cpp ../../source/as_callfunc_mips.cpp ../../source/as_callfunc_x86.cpp ../../source/as_callfunc_x64_gcc.cpp ../../source/as_callfunc_x64_msvc.cpp ../../source/as_callfunc_x64_mingw.cpp ../../source/as_compiler.cpp ../../source/as_configgroup.cpp ../../source/as_context.cpp ../../source/as_datatype.cpp ../../source/as_gc.cpp ../../source/as_generic.cpp ../../source/as_globalproperty.cpp ../../source/as_memory.cpp ../../source/as_module.cpp ../../source/as_objecttype.cpp ../../source/as_outputbuffer.cpp ../../source/as_parser.cpp ../../source/as_restore.cpp ../../source/as_scriptcode.cpp ../../source/as_scriptengine.cpp ../../source/as_scriptfunction.cpp ../../source/as_scriptnode.cpp ../../source/as_scriptobject.cpp ../../source/as_string.cpp ../../source/as_string_util.cpp ../../source/as_thread.cpp ../../source/as_tokenizer.cpp ../../source/as_typeinfo.cpp ../../source/as_variablescope.cpp ) if(MSVC AND CMAKE_CL_64) enable_language(ASM_MASM) if(CMAKE_ASM_MASM_COMPILER_WORKS) set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_x64_msvc_asm.asm) else() message(FATAL ERROR "MSVC x86_64 target requires a working assembler") endif() endif() if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm") enable_language(ASM) if(CMAKE_ASM_COMPILER_WORKS) set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_arm.cpp ../../source/as_callfunc_arm_gcc.S) set_property(SOURCE ../../source/as_callfunc_arm_gcc.S APPEND PROPERTY COMPILE_FLAGS " -Wa,-mimplicit-it=always") else() message(FATAL ERROR "ARM target requires a working assembler") endif() endif() if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^aarch64") enable_language(ASM) if(CMAKE_ASM_COMPILER_WORKS) set(ANGELSCRIPT_SOURCE ${ANGELSCRIPT_SOURCE} ../../source/as_callfunc_arm64.cpp ../../source/as_callfunc_arm64_gcc.S) #set_property(SOURCE ../../source/as_callfunc_arm64_gcc.S APPEND PROPERTY COMPILE_FLAGS " -Wa") else() message(FATAL ERROR "ARM target requires a working assembler") endif() endif() if(MSVC) set(CMAKE_DEBUG_POSTFIX "d") endif() if(NOT BUILD_FRAMEWORK) set(ANGELSCRIPT_LIBRARY_NAME angelscript) else() set(ANGELSCRIPT_LIBRARY_NAME Angelscript) # OS X frameworks should have capitalized name set(BUILD_SHARED_LIBS TRUE) endif() set(ANGELSCRIPT_LIBRARY_NAME ${ANGELSCRIPT_LIBRARY_NAME} CACHE STRING "" FORCE) add_library(${ANGELSCRIPT_LIBRARY_NAME} ${ANGELSCRIPT_SOURCE} ${ANGELSCRIPT_HEADERS}) target_include_directories(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../../include) if(MSVC) target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -D_CRT_SECURE_NO_WARNINGS) if (BUILD_SHARED_LIBS) set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES SUFFIX ".dll") endif() endif() target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE -DANGELSCRIPT_EXPORT -D_LIB) if(AS_NO_EXCEPTIONS) target_compile_definitions(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE AS_NO_EXCEPTIONS) endif() # Don't override the default library output path to avoid conflicts when building for multiple target platforms #set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/../../lib) if (LINK_STD_STATICALLY) message(STATUS "Linking std libraries statically") set(as_LINKS -static-libgcc -static-libstdc++ -Wl,-Bstatic -lstdc++) if (MSVC) set(as_LINKS "${as_LINKS} -Wl,-Bstatic,--whole-archive -lwinpthread -Wl,--no-whole-archive") else() set(as_LINKS "${as_LINKS} -Wl,-Bdynamic -lpthread") endif(MSVC) message(STATUS "Angelscript LINKS ${as_LINKS}") target_link_libraries(${ANGELSCRIPT_LIBRARY_NAME} ${as_LINKS}) else() set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) target_link_libraries(${ANGELSCRIPT_LIBRARY_NAME} -lpthread) endif() # set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES VERSION ${PROJECT_VERSION}) if(BUILD_FRAMEWORK) set_target_properties(${ANGELSCRIPT_LIBRARY_NAME} PROPERTIES FRAMEWORK TRUE FRAMEWORK_VERSION ${PROJECT_VERSION} MACOSX_FRAMEWORK_IDENTIFIER com.angelcode.Angelscript MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${PROJECT_VERSION} MACOSX_FRAMEWORK_BUNDLE_VERSION ${PROJECT_VERSION} XCODE_ATTRIBUTE_INSTALL_PATH "@rpath" PUBLIC_HEADER ../../include/angelscript.h ) endif() if(MSVC AND MSVC_COMPILE_FLAGS) target_compile_options(${ANGELSCRIPT_LIBRARY_NAME} PRIVATE "${MSVC_COMPILE_FLAGS}") endif() # Don't override the default runtime output path to avoid conflicts when building for multiple target platforms #set(RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../../bin) #See https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-packages for a detailed explanation about this part install(TARGETS ${ANGELSCRIPT_LIBRARY_NAME} EXPORT AngelscriptTargets RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib INCLUDES DESTINATION include ) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/../../include/angelscript.h DESTINATION include COMPONENT Devel ) include(CMakePackageConfigHelpers) write_basic_package_version_file( "${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfigVersion.cmake" VERSION ${PROJECT_VERSION} COMPATIBILITY AnyNewerVersion ) export(EXPORT AngelscriptTargets FILE "${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptTargets.cmake" NAMESPACE Angelscript:: ) configure_file(cmake/AngelscriptConfig.cmake "${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfig.cmake" COPYONLY ) set(ConfigPackageLocation lib/cmake/Angelscript) install(EXPORT AngelscriptTargets FILE AngelscriptTargets.cmake NAMESPACE Angelscript:: DESTINATION ${ConfigPackageLocation} ) install( FILES cmake/AngelscriptConfig.cmake "${CMAKE_CURRENT_BINARY_DIR}/Angelscript/AngelscriptConfigVersion.cmake" DESTINATION ${ConfigPackageLocation} COMPONENT Devel )