initial commit

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2021-04-12 20:25:02 +02:00
commit 3d7202a915
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#include "scriptfile.h"
#include <new>
#include <assert.h>
#include <string>
#include <string.h>
#include <stdio.h>
#ifdef _WIN32_WCE
#include <windows.h> // For GetModuleFileName
#ifdef GetObject
#undef GetObject
#endif
#endif
using namespace std;
BEGIN_AS_NAMESPACE
CScriptFile *ScriptFile_Factory()
{
return new CScriptFile();
}
void ScriptFile_Factory_Generic(asIScriptGeneric *gen)
{
*(CScriptFile**)gen->GetAddressOfReturnLocation() = ScriptFile_Factory();
}
void ScriptFile_AddRef_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
file->AddRef();
}
void ScriptFile_Release_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
file->Release();
}
void ScriptFile_Open_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
std::string *f = (std::string*)gen->GetArgAddress(0);
std::string *m = (std::string*)gen->GetArgAddress(1);
int r = file->Open(*f, *m);
gen->SetReturnDWord(r);
}
void ScriptFile_Close_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
int r = file->Close();
gen->SetReturnDWord(r);
}
void ScriptFile_GetSize_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
int r = file->GetSize();
gen->SetReturnDWord(r);
}
void ScriptFile_ReadString_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
int len = gen->GetArgDWord(0);
string str = file->ReadString(len);
gen->SetReturnObject(&str);
}
void ScriptFile_ReadLine_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
std::string str = file->ReadLine();
gen->SetReturnObject(&str);
}
void ScriptFile_ReadInt_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
asUINT bytes = *(asUINT*)gen->GetAddressOfArg(0);
*(asINT64*)gen->GetAddressOfReturnLocation() = file->ReadInt(bytes);
}
void ScriptFile_ReadUInt_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
asUINT bytes = *(asUINT*)gen->GetAddressOfArg(0);
*(asQWORD*)gen->GetAddressOfReturnLocation() = file->ReadUInt(bytes);
}
void ScriptFile_ReadFloat_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
*(float*)gen->GetAddressOfReturnLocation() = file->ReadFloat();
}
void ScriptFile_ReadDouble_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
*(double*)gen->GetAddressOfReturnLocation() = file->ReadDouble();
}
void ScriptFile_WriteString_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
std::string *str = (std::string*)gen->GetArgAddress(0);
gen->SetReturnDWord(file->WriteString(*str));
}
void ScriptFile_WriteInt_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
asINT64 val = *(asINT64*)gen->GetAddressOfArg(0);
asUINT bytes = *(asUINT*)gen->GetAddressOfArg(1);
*(int*)gen->GetAddressOfReturnLocation() = file->WriteInt(val, bytes);
}
void ScriptFile_WriteUInt_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
asQWORD val = *(asQWORD*)gen->GetAddressOfArg(0);
asUINT bytes = *(asUINT*)gen->GetAddressOfArg(1);
*(int*)gen->GetAddressOfReturnLocation() = file->WriteUInt(val, bytes);
}
void ScriptFile_WriteFloat_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
float val = *(float*)gen->GetAddressOfArg(0);
*(int*)gen->GetAddressOfReturnLocation() = file->WriteFloat(val);
}
void ScriptFile_WriteDouble_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
double val = *(double*)gen->GetAddressOfArg(0);
*(int*)gen->GetAddressOfReturnLocation() = file->WriteDouble(val);
}
void ScriptFile_IsEOF_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
bool r = file->IsEOF();
gen->SetReturnByte(r);
}
void ScriptFile_GetPos_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
gen->SetReturnDWord(file->GetPos());
}
void ScriptFile_SetPos_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
int pos = (int)gen->GetArgDWord(0);
gen->SetReturnDWord(file->SetPos(pos));
}
void ScriptFile_MovePos_Generic(asIScriptGeneric *gen)
{
CScriptFile *file = (CScriptFile*)gen->GetObject();
int delta = (int)gen->GetArgDWord(0);
gen->SetReturnDWord(file->MovePos(delta));
}
void RegisterScriptFile_Native(asIScriptEngine *engine)
{
int r;
r = engine->RegisterObjectType("file", 0, asOBJ_REF); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("file", asBEHAVE_FACTORY, "file @f()", asFUNCTION(ScriptFile_Factory), asCALL_CDECL); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("file", asBEHAVE_ADDREF, "void f()", asMETHOD(CScriptFile,AddRef), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("file", asBEHAVE_RELEASE, "void f()", asMETHOD(CScriptFile,Release), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int open(const string &in, const string &in)", asMETHOD(CScriptFile,Open), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int close()", asMETHOD(CScriptFile,Close), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int getSize() const", asMETHOD(CScriptFile,GetSize), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "bool isEndOfFile() const", asMETHOD(CScriptFile,IsEOF), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "string readString(uint)", asMETHOD(CScriptFile,ReadString), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "string readLine()", asMETHOD(CScriptFile,ReadLine), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int64 readInt(uint)", asMETHOD(CScriptFile,ReadInt), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "uint64 readUInt(uint)", asMETHOD(CScriptFile,ReadUInt), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "float readFloat()", asMETHOD(CScriptFile,ReadFloat), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "double readDouble()", asMETHOD(CScriptFile,ReadDouble), asCALL_THISCALL); assert( r >= 0 );
#if AS_WRITE_OPS == 1
r = engine->RegisterObjectMethod("file", "int writeString(const string &in)", asMETHOD(CScriptFile,WriteString), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeInt(int64, uint)", asMETHOD(CScriptFile,WriteInt), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeUInt(uint64, uint)", asMETHOD(CScriptFile,WriteUInt), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeFloat(float)", asMETHOD(CScriptFile,WriteFloat), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeDouble(double)", asMETHOD(CScriptFile,WriteDouble), asCALL_THISCALL); assert( r >= 0 );
#endif
r = engine->RegisterObjectMethod("file", "int getPos() const", asMETHOD(CScriptFile,GetPos), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int setPos(int)", asMETHOD(CScriptFile,SetPos), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int movePos(int)", asMETHOD(CScriptFile,MovePos), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectProperty("file", "bool mostSignificantByteFirst", asOFFSET(CScriptFile, mostSignificantByteFirst)); assert( r >= 0 );
}
void RegisterScriptFile_Generic(asIScriptEngine *engine)
{
int r;
r = engine->RegisterObjectType("file", 0, asOBJ_REF); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("file", asBEHAVE_FACTORY, "file @f()", asFUNCTION(ScriptFile_Factory_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("file", asBEHAVE_ADDREF, "void f()", asFUNCTION(ScriptFile_AddRef_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("file", asBEHAVE_RELEASE, "void f()", asFUNCTION(ScriptFile_Release_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int open(const string &in, const string &in)", asFUNCTION(ScriptFile_Open_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int close()", asFUNCTION(ScriptFile_Close_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int getSize() const", asFUNCTION(ScriptFile_GetSize_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "bool isEndOfFile() const", asFUNCTION(ScriptFile_IsEOF_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "string readString(uint)", asFUNCTION(ScriptFile_ReadString_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "string readLine()", asFUNCTION(ScriptFile_ReadLine_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int64 readInt(uint)", asFUNCTION(ScriptFile_ReadInt_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "uint64 readUInt(uint)", asFUNCTION(ScriptFile_ReadUInt_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "float readFloat()", asFUNCTION(ScriptFile_ReadFloat_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "double readDouble()", asFUNCTION(ScriptFile_ReadDouble_Generic), asCALL_GENERIC); assert( r >= 0 );
#if AS_WRITE_OPS == 1
r = engine->RegisterObjectMethod("file", "int writeString(const string &in)", asFUNCTION(ScriptFile_WriteString_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeInt(int64, uint)", asFUNCTION(ScriptFile_WriteInt_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeUInt(uint64, uint)", asFUNCTION(ScriptFile_WriteUInt_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeFloat(float)", asFUNCTION(ScriptFile_WriteFloat_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int writeDouble(double)", asFUNCTION(ScriptFile_WriteDouble_Generic), asCALL_GENERIC); assert( r >= 0 );
#endif
r = engine->RegisterObjectMethod("file", "int getPos() const", asFUNCTION(ScriptFile_GetPos_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int setPos(int)", asFUNCTION(ScriptFile_SetPos_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("file", "int movePos(int)", asFUNCTION(ScriptFile_MovePos_Generic), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectProperty("file", "bool mostSignificantByteFirst", asOFFSET(CScriptFile, mostSignificantByteFirst)); assert( r >= 0 );
}
void RegisterScriptFile(asIScriptEngine *engine)
{
if( strstr(asGetLibraryOptions(), "AS_MAX_PORTABILITY") )
RegisterScriptFile_Generic(engine);
else
RegisterScriptFile_Native(engine);
}
CScriptFile::CScriptFile()
{
refCount = 1;
file = 0;
mostSignificantByteFirst = false;
}
CScriptFile::~CScriptFile()
{
Close();
}
void CScriptFile::AddRef() const
{
asAtomicInc(refCount);
}
void CScriptFile::Release() const
{
if( asAtomicDec(refCount) == 0 )
delete this;
}
int CScriptFile::Open(const std::string &filename, const std::string &mode)
{
// Close the previously opened file handle
if( file )
Close();
std::string myFilename = filename;
// Validate the mode
string m;
#if AS_WRITE_OPS == 1
if( mode != "r" && mode != "w" && mode != "a" )
#else
if( mode != "r" )
#endif
return -1;
else
m = mode;
#ifdef _WIN32_WCE
// no relative pathing on CE
char buf[MAX_PATH];
static TCHAR apppath[MAX_PATH] = TEXT("");
if (!apppath[0])
{
GetModuleFileName(NULL, apppath, MAX_PATH);
int appLen = _tcslen(apppath);
while (appLen > 1)
{
if (apppath[appLen-1] == TEXT('\\'))
break;
appLen--;
}
// Terminate the string after the trailing backslash
apppath[appLen] = TEXT('\0');
}
#ifdef _UNICODE
wcstombs(buf, apppath, wcslen(apppath)+1);
#else
memcpy(buf, apppath, strlen(apppath));
#endif
myFilename = buf + myFilename;
#endif
// By default windows translates "\r\n" to "\n", but we want to read the file as-is.
m += "b";
// Open the file
#if _MSC_VER >= 1400 && !defined(__S3E__)
// MSVC 8.0 / 2005 introduced new functions
// Marmalade doesn't use these, even though it uses the MSVC compiler
fopen_s(&file, myFilename.c_str(), m.c_str());
#else
file = fopen(myFilename.c_str(), m.c_str());
#endif
if( file == 0 )
return -1;
return 0;
}
int CScriptFile::Close()
{
if( file == 0 )
return -1;
fclose(file);
file = 0;
return 0;
}
int CScriptFile::GetSize() const
{
if( file == 0 )
return -1;
int pos = ftell(file);
fseek(file, 0, SEEK_END);
int size = ftell(file);
fseek(file, pos, SEEK_SET);
return size;
}
int CScriptFile::GetPos() const
{
if( file == 0 )
return -1;
return ftell(file);
}
int CScriptFile::SetPos(int pos)
{
if( file == 0 )
return -1;
int r = fseek(file, pos, SEEK_SET);
// Return -1 on error
return r ? -1 : 0;
}
int CScriptFile::MovePos(int delta)
{
if( file == 0 )
return -1;
int r = fseek(file, delta, SEEK_CUR);
// Return -1 on error
return r ? -1 : 0;
}
string CScriptFile::ReadString(unsigned int length)
{
if( file == 0 )
return "";
// Read the string
string str;
str.resize(length);
int size = (int)fread(&str[0], 1, length, file);
str.resize(size);
return str;
}
string CScriptFile::ReadLine()
{
if( file == 0 )
return "";
// Read until the first new-line character
string str;
char buf[256];
do
{
// Get the current position so we can determine how many characters were read
int start = ftell(file);
// Set the last byte to something different that 0, so that we can check if the buffer was filled up
buf[255] = 1;
// Read the line (or first 255 characters, which ever comes first)
char *r = fgets(buf, 256, file);
if( r == 0 ) break;
// Get the position after the read
int end = ftell(file);
// Add the read characters to the output buffer
str.append(buf, end-start);
}
while( !feof(file) && buf[255] == 0 && buf[254] != '\n' );
return str;
}
asINT64 CScriptFile::ReadInt(asUINT bytes)
{
if( file == 0 )
return 0;
if( bytes > 8 ) bytes = 8;
if( bytes == 0 ) return 0;
unsigned char buf[8];
size_t r = fread(buf, bytes, 1, file);
if( r == 0 ) return 0;
asINT64 val = 0;
if( mostSignificantByteFirst )
{
unsigned int n = 0;
for( ; n < bytes; n++ )
val |= asQWORD(buf[n]) << ((bytes-n-1)*8);
// Check the most significant byte to determine if the rest
// of the qword must be filled to give a negative value
if( buf[0] & 0x80 )
for( ; n < 8; n++ )
val |= asQWORD(0xFF) << (n*8);
}
else
{
unsigned int n = 0;
for( ; n < bytes; n++ )
val |= asQWORD(buf[n]) << (n*8);
// Check the most significant byte to determine if the rest
// of the qword must be filled to give a negative value
if( buf[bytes-1] & 0x80 )
for( ; n < 8; n++ )
val |= asQWORD(0xFF) << (n*8);
}
return val;
}
asQWORD CScriptFile::ReadUInt(asUINT bytes)
{
if( file == 0 )
return 0;
if( bytes > 8 ) bytes = 8;
if( bytes == 0 ) return 0;
unsigned char buf[8];
size_t r = fread(buf, bytes, 1, file);
if( r == 0 ) return 0;
asQWORD val = 0;
if( mostSignificantByteFirst )
{
unsigned int n = 0;
for( ; n < bytes; n++ )
val |= asQWORD(buf[n]) << ((bytes-n-1)*8);
}
else
{
unsigned int n = 0;
for( ; n < bytes; n++ )
val |= asQWORD(buf[n]) << (n*8);
}
return val;
}
float CScriptFile::ReadFloat()
{
if( file == 0 )
return 0;
unsigned char buf[4];
size_t r = fread(buf, 4, 1, file);
if( r == 0 ) return 0;
asUINT val = 0;
if( mostSignificantByteFirst )
{
unsigned int n = 0;
for( ; n < 4; n++ )
val |= asUINT(buf[n]) << ((3-n)*8);
}
else
{
unsigned int n = 0;
for( ; n < 4; n++ )
val |= asUINT(buf[n]) << (n*8);
}
return *reinterpret_cast<float*>(&val);
}
double CScriptFile::ReadDouble()
{
if( file == 0 )
return 0;
unsigned char buf[8];
size_t r = fread(buf, 8, 1, file);
if( r == 0 ) return 0;
asQWORD val = 0;
if( mostSignificantByteFirst )
{
unsigned int n = 0;
for( ; n < 8; n++ )
val |= asQWORD(buf[n]) << ((7-n)*8);
}
else
{
unsigned int n = 0;
for( ; n < 8; n++ )
val |= asQWORD(buf[n]) << (n*8);
}
return *reinterpret_cast<double*>(&val);
}
bool CScriptFile::IsEOF() const
{
if( file == 0 )
return true;
return feof(file) ? true : false;
}
#if AS_WRITE_OPS == 1
int CScriptFile::WriteString(const std::string &str)
{
if( file == 0 )
return -1;
// Write the entire string
size_t r = fwrite(&str[0], 1, str.length(), file);
return int(r);
}
int CScriptFile::WriteInt(asINT64 val, asUINT bytes)
{
if( file == 0 )
return 0;
unsigned char buf[8];
if( mostSignificantByteFirst )
{
for( unsigned int n = 0; n < bytes; n++ )
buf[n] = (val >> ((bytes-n-1)*8)) & 0xFF;
}
else
{
for( unsigned int n = 0; n < bytes; n++ )
buf[n] = (val >> (n*8)) & 0xFF;
}
size_t r = fwrite(&buf, bytes, 1, file);
return int(r);
}
int CScriptFile::WriteUInt(asQWORD val, asUINT bytes)
{
if( file == 0 )
return 0;
unsigned char buf[8];
if( mostSignificantByteFirst )
{
for( unsigned int n = 0; n < bytes; n++ )
buf[n] = (val >> ((bytes-n-1)*8)) & 0xFF;
}
else
{
for( unsigned int n = 0; n < bytes; n++ )
buf[n] = (val >> (n*8)) & 0xFF;
}
size_t r = fwrite(&buf, bytes, 1, file);
return int(r);
}
int CScriptFile::WriteFloat(float f)
{
if( file == 0 )
return 0;
unsigned char buf[4];
asUINT val = *reinterpret_cast<asUINT*>(&f);
if( mostSignificantByteFirst )
{
for( unsigned int n = 0; n < 4; n++ )
buf[n] = (val >> ((3-n)*4)) & 0xFF;
}
else
{
for( unsigned int n = 0; n < 4; n++ )
buf[n] = (val >> (n*8)) & 0xFF;
}
size_t r = fwrite(&buf, 4, 1, file);
return int(r);
}
int CScriptFile::WriteDouble(double d)
{
if( file == 0 )
return 0;
unsigned char buf[8];
asQWORD val = *reinterpret_cast<asQWORD*>(&d);
if( mostSignificantByteFirst )
{
for( unsigned int n = 0; n < 8; n++ )
buf[n] = (val >> ((7-n)*8)) & 0xFF;
}
else
{
for( unsigned int n = 0; n < 8; n++ )
buf[n] = (val >> (n*8)) & 0xFF;
}
size_t r = fwrite(&buf, 8, 1, file);
return int(r);
}
#endif
END_AS_NAMESPACE

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//
// CScriptFile
//
// This class encapsulates a FILE pointer in a reference counted class for
// use within AngelScript.
//
#ifndef SCRIPTFILE_H
#define SCRIPTFILE_H
//---------------------------
// Compilation settings
//
// Set this flag to turn on/off write support
// 0 = off
// 1 = on
#ifndef AS_WRITE_OPS
#define AS_WRITE_OPS 1
#endif
//---------------------------
// Declaration
//
#ifndef ANGELSCRIPT_H
// Avoid having to inform include path if header is already include before
#include <angelscript.h>
#endif
#include <string>
#include <stdio.h>
BEGIN_AS_NAMESPACE
class CScriptFile
{
public:
CScriptFile();
void AddRef() const;
void Release() const;
// TODO: Implement the "r+", "w+" and "a+" modes
// mode = "r" -> open the file for reading
// "w" -> open the file for writing (overwrites existing file)
// "a" -> open the file for appending
int Open(const std::string &filename, const std::string &mode);
int Close();
int GetSize() const;
bool IsEOF() const;
// Reading
std::string ReadString(unsigned int length);
std::string ReadLine();
asINT64 ReadInt(asUINT bytes);
asQWORD ReadUInt(asUINT bytes);
float ReadFloat();
double ReadDouble();
// Writing
int WriteString(const std::string &str);
int WriteInt(asINT64 v, asUINT bytes);
int WriteUInt(asQWORD v, asUINT bytes);
int WriteFloat(float v);
int WriteDouble(double v);
// Cursor
int GetPos() const;
int SetPos(int pos);
int MovePos(int delta);
// Big-endian = most significant byte first
bool mostSignificantByteFirst;
protected:
~CScriptFile();
mutable int refCount;
FILE *file;
};
// This function will determine the configuration of the engine
// and use one of the two functions below to register the file type
void RegisterScriptFile(asIScriptEngine *engine);
// Call this function to register the file type
// using native calling conventions
void RegisterScriptFile_Native(asIScriptEngine *engine);
// Use this one instead if native calling conventions
// are not supported on the target platform
void RegisterScriptFile_Generic(asIScriptEngine *engine);
END_AS_NAMESPACE
#endif

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#include "scriptfilesystem.h"
#include "../autowrapper/aswrappedcall.h"
#if defined(_WIN32)
#include <direct.h> // _getcwd
#include <Windows.h> // FindFirstFile, GetFileAttributes
#undef DeleteFile
#undef CopyFile
#else
#include <unistd.h> // getcwd
#include <dirent.h> // opendir, readdir, closedir
#include <sys/stat.h> // stat
#endif
#include <assert.h> // assert
using namespace std;
BEGIN_AS_NAMESPACE
// TODO: The file system should have a way to allow the application to define in
// which sub directories it is allowed to make changes and/or read
CScriptFileSystem *ScriptFileSystem_Factory()
{
return new CScriptFileSystem();
}
void RegisterScriptFileSystem_Native(asIScriptEngine *engine)
{
int r;
assert( engine->GetTypeInfoByName("string") );
assert( engine->GetTypeInfoByDecl("array<string>") );
assert( engine->GetTypeInfoByName("datetime") );
r = engine->RegisterObjectType("filesystem", 0, asOBJ_REF); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("filesystem", asBEHAVE_FACTORY, "filesystem @f()", asFUNCTION(ScriptFileSystem_Factory), asCALL_CDECL); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("filesystem", asBEHAVE_ADDREF, "void f()", asMETHOD(CScriptFileSystem,AddRef), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("filesystem", asBEHAVE_RELEASE, "void f()", asMETHOD(CScriptFileSystem,Release), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "bool changeCurrentPath(const string &in)", asMETHOD(CScriptFileSystem, ChangeCurrentPath), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "string getCurrentPath() const", asMETHOD(CScriptFileSystem, GetCurrentPath), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "array<string> @getDirs() const", asMETHOD(CScriptFileSystem, GetDirs), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "array<string> @getFiles() const", asMETHOD(CScriptFileSystem, GetFiles), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "bool isDir(const string &in) const", asMETHOD(CScriptFileSystem, IsDir), asCALL_THISCALL); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "bool isLink(const string &in) const", asMETHOD(CScriptFileSystem, IsLink), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int64 getSize(const string &in) const", asMETHOD(CScriptFileSystem, GetSize), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int makeDir(const string &in)", asMETHOD(CScriptFileSystem, MakeDir), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int removeDir(const string &in)", asMETHOD(CScriptFileSystem, RemoveDir), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int deleteFile(const string &in)", asMETHOD(CScriptFileSystem, DeleteFile), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int copyFile(const string &in, const string &in)", asMETHOD(CScriptFileSystem, CopyFile), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int move(const string &in, const string &in)", asMETHOD(CScriptFileSystem, Move), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "datetime getCreateDateTime(const string &in) const", asMETHOD(CScriptFileSystem, GetCreateDateTime), asCALL_THISCALL); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "datetime getModifyDateTime(const string &in) const", asMETHOD(CScriptFileSystem, GetModifyDateTime), asCALL_THISCALL); assert(r >= 0);
}
void RegisterScriptFileSystem_Generic(asIScriptEngine *engine)
{
int r;
assert( engine->GetTypeInfoByName("string") );
assert( engine->GetTypeInfoByDecl("array<string>") );
assert( engine->GetTypeInfoByName("datetime") );
r = engine->RegisterObjectType("filesystem", 0, asOBJ_REF); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("filesystem", asBEHAVE_FACTORY, "filesystem @f()", WRAP_FN(ScriptFileSystem_Factory), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("filesystem", asBEHAVE_ADDREF, "void f()", WRAP_MFN(CScriptFileSystem,AddRef), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectBehaviour("filesystem", asBEHAVE_RELEASE, "void f()", WRAP_MFN(CScriptFileSystem,Release), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "bool changeCurrentPath(const string &in)", WRAP_MFN(CScriptFileSystem, ChangeCurrentPath), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "string getCurrentPath() const", WRAP_MFN(CScriptFileSystem, GetCurrentPath), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "array<string> @getDirs() const", WRAP_MFN(CScriptFileSystem, GetDirs), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "array<string> @getFiles() const", WRAP_MFN(CScriptFileSystem, GetFiles), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "bool isDir(const string &in) const", WRAP_MFN(CScriptFileSystem, IsDir), asCALL_GENERIC); assert( r >= 0 );
r = engine->RegisterObjectMethod("filesystem", "bool isLink(const string &in) const", WRAP_MFN(CScriptFileSystem, IsLink), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int64 getSize(const string &in) const", WRAP_MFN(CScriptFileSystem, GetSize), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int makeDir(const string &in)", WRAP_MFN(CScriptFileSystem, MakeDir), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int removeDir(const string &in)", WRAP_MFN(CScriptFileSystem, RemoveDir), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int deleteFile(const string &in)", WRAP_MFN(CScriptFileSystem, DeleteFile), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int copyFile(const string &in, const string &in)", WRAP_MFN(CScriptFileSystem, CopyFile), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "int move(const string &in, const string &in)", WRAP_MFN(CScriptFileSystem, Move), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "datetime getCreateDateTime(const string &in) const", WRAP_MFN(CScriptFileSystem, GetCreateDateTime), asCALL_GENERIC); assert(r >= 0);
r = engine->RegisterObjectMethod("filesystem", "datetime getModifyDateTime(const string &in) const", WRAP_MFN(CScriptFileSystem, GetModifyDateTime), asCALL_GENERIC); assert(r >= 0);
}
void RegisterScriptFileSystem(asIScriptEngine *engine)
{
if( strstr(asGetLibraryOptions(), "AS_MAX_PORTABILITY") )
RegisterScriptFileSystem_Generic(engine);
else
RegisterScriptFileSystem_Native(engine);
}
CScriptFileSystem::CScriptFileSystem()
{
refCount = 1;
// Gets the application's current working directory as the starting point
// TODO: Replace backslash with slash to keep a unified naming convention
char buffer[1000];
#if defined(_WIN32)
currentPath = _getcwd(buffer, 1000);
#else
currentPath = getcwd(buffer, 1000);
#endif
}
CScriptFileSystem::~CScriptFileSystem()
{
}
void CScriptFileSystem::AddRef() const
{
asAtomicInc(refCount);
}
void CScriptFileSystem::Release() const
{
if( asAtomicDec(refCount) == 0 )
delete this;
}
CScriptArray *CScriptFileSystem::GetFiles() const
{
// Obtain a pointer to the engine
asIScriptContext *ctx = asGetActiveContext();
asIScriptEngine *engine = ctx->GetEngine();
// TODO: This should only be done once
// TODO: This assumes that CScriptArray was already registered
asITypeInfo *arrayType = engine->GetTypeInfoByDecl("array<string>");
// Create the array object
CScriptArray *array = CScriptArray::Create(arrayType);
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
string searchPattern = currentPath + "/*";
MultiByteToWideChar(CP_UTF8, 0, searchPattern.c_str(), -1, bufUTF16, 10000);
WIN32_FIND_DATAW ffd;
HANDLE hFind = FindFirstFileW(bufUTF16, &ffd);
if( INVALID_HANDLE_VALUE == hFind )
return array;
do
{
// Skip directories
if( (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) )
continue;
// Convert the file name back to UTF8
char bufUTF8[10000];
WideCharToMultiByte(CP_UTF8, 0, ffd.cFileName, -1, bufUTF8, 10000, 0, 0);
// Add the file to the array
array->Resize(array->GetSize()+1);
((string*)(array->At(array->GetSize()-1)))->assign(bufUTF8);
}
while( FindNextFileW(hFind, &ffd) != 0 );
FindClose(hFind);
#else
dirent *ent = 0;
DIR *dir = opendir(currentPath.c_str());
while( (ent = readdir(dir)) != NULL )
{
const string filename = ent->d_name;
// Skip . and ..
if( filename[0] == '.' )
continue;
// Skip sub directories
const string fullname = currentPath + "/" + filename;
struct stat st;
if( stat(fullname.c_str(), &st) == -1 )
continue;
if( (st.st_mode & S_IFDIR) != 0 )
continue;
// Add the file to the array
array->Resize(array->GetSize()+1);
((string*)(array->At(array->GetSize()-1)))->assign(filename);
}
closedir(dir);
#endif
return array;
}
CScriptArray *CScriptFileSystem::GetDirs() const
{
// Obtain a pointer to the engine
asIScriptContext *ctx = asGetActiveContext();
asIScriptEngine *engine = ctx->GetEngine();
// TODO: This should only be done once
// TODO: This assumes that CScriptArray was already registered
asITypeInfo *arrayType = engine->GetTypeInfoByDecl("array<string>");
// Create the array object
CScriptArray *array = CScriptArray::Create(arrayType);
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
string searchPattern = currentPath + "/*";
MultiByteToWideChar(CP_UTF8, 0, searchPattern.c_str(), -1, bufUTF16, 10000);
WIN32_FIND_DATAW ffd;
HANDLE hFind = FindFirstFileW(bufUTF16, &ffd);
if( INVALID_HANDLE_VALUE == hFind )
return array;
do
{
// Skip files
if( !(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) )
continue;
// Convert the file name back to UTF8
char bufUTF8[10000];
WideCharToMultiByte(CP_UTF8, 0, ffd.cFileName, -1, bufUTF8, 10000, 0, 0);
if( strcmp(bufUTF8, ".") == 0 || strcmp(bufUTF8, "..") == 0 )
continue;
// Add the dir to the array
array->Resize(array->GetSize()+1);
((string*)(array->At(array->GetSize()-1)))->assign(bufUTF8);
}
while( FindNextFileW(hFind, &ffd) != 0 );
FindClose(hFind);
#else
dirent *ent = 0;
DIR *dir = opendir(currentPath.c_str());
while( (ent = readdir(dir)) != NULL )
{
const string filename = ent->d_name;
// Skip . and ..
if( filename[0] == '.' )
continue;
// Skip files
const string fullname = currentPath + "/" + filename;
struct stat st;
if( stat(fullname.c_str(), &st) == -1 )
continue;
if( (st.st_mode & S_IFDIR) == 0 )
continue;
// Add the dir to the array
array->Resize(array->GetSize()+1);
((string*)(array->At(array->GetSize()-1)))->assign(filename);
}
closedir(dir);
#endif
return array;
}
// Doesn't change anything if the new path is not valid
bool CScriptFileSystem::ChangeCurrentPath(const string &path)
{
string newPath;
if( path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0 )
newPath = path;
else
newPath = currentPath + "/" + path;
// TODO: Resolve internal /./ and /../
// TODO: Replace backslash with slash to keep a unified naming convention
// Remove trailing slashes from the path
while(newPath.length() && (newPath[newPath.length()-1] == '/' || newPath[newPath.length()-1] == '\\') )
newPath.resize(newPath.length()-1);
if (!IsDir(newPath))
return false;
currentPath = newPath;
return true;
}
bool CScriptFileSystem::IsDir(const string &path) const
{
string search;
if( path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0 )
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Check if the path exists and is a directory
DWORD attrib = GetFileAttributesW(bufUTF16);
if( attrib == INVALID_FILE_ATTRIBUTES ||
!(attrib & FILE_ATTRIBUTE_DIRECTORY) )
return false;
#else
// Check if the path exists and is a directory
struct stat st;
if( stat(search.c_str(), &st) == -1 )
return false;
if( (st.st_mode & S_IFDIR) == 0 )
return false;
#endif
return true;
}
bool CScriptFileSystem::IsLink(const string &path) const
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Check if the path exists and is a link
DWORD attrib = GetFileAttributesW(bufUTF16);
if (attrib == INVALID_FILE_ATTRIBUTES ||
!(attrib & FILE_ATTRIBUTE_REPARSE_POINT))
return false;
#else
// Check if the path exists and is a link
struct stat st;
if (stat(search.c_str(), &st) == -1)
return false;
if ((st.st_mode & S_IFLNK) == 0)
return false;
#endif
return true;
}
asINT64 CScriptFileSystem::GetSize(const string &path) const
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Get the size of the file
LARGE_INTEGER largeInt;
HANDLE file = CreateFileW(bufUTF16, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
BOOL success = GetFileSizeEx(file, &largeInt);
CloseHandle(file);
if( !success )
return -1;
return asINT64(largeInt.QuadPart);
#else
// Get the size of the file
struct stat st;
if (stat(search.c_str(), &st) == -1)
return -1;
return asINT64(st.st_size);
#endif
}
// TODO: Should be able to return different codes for
// - directory exists
// - path not found
// - access denied
// TODO: Should be able to define the permissions for the directory
int CScriptFileSystem::MakeDir(const string &path)
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Create the directory
BOOL success = CreateDirectoryW(bufUTF16, 0);
return success ? 0 : -1;
#else
// Create the directory
int failure = mkdir(search.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
return !failure ? 0 : -1;
#endif
}
// TODO: Should be able to return different codes for
// - directory doesn't exist
// - directory is not empty
// - access denied
// TODO: Should have an option to remove the directory and all content recursively
int CScriptFileSystem::RemoveDir(const string &path)
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Remove the directory
BOOL success = RemoveDirectoryW(bufUTF16);
return success ? 0 : -1;
#else
// Remove the directory
int failure = rmdir(search.c_str());
return !failure ? 0 : -1;
#endif
}
int CScriptFileSystem::DeleteFile(const string &path)
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Remove the file
BOOL success = DeleteFileW(bufUTF16);
return success ? 0 : -1;
#else
// Remove the file
int failure = unlink(search.c_str());
return !failure ? 0 : -1;
#endif
}
int CScriptFileSystem::CopyFile(const string &source, const string &target)
{
string search1;
if (source.find(":") != string::npos || source.find("/") == 0 || source.find("\\") == 0)
search1 = source;
else
search1 = currentPath + "/" + source;
string search2;
if (target.find(":") != string::npos || target.find("/") == 0 || target.find("\\") == 0)
search2 = target;
else
search2 = currentPath + "/" + target;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16_1[10000];
MultiByteToWideChar(CP_UTF8, 0, search1.c_str(), -1, bufUTF16_1, 10000);
wchar_t bufUTF16_2[10000];
MultiByteToWideChar(CP_UTF8, 0, search2.c_str(), -1, bufUTF16_2, 10000);
// Copy the file
BOOL success = CopyFileW(bufUTF16_1, bufUTF16_2, TRUE);
return success ? 0 : -1;
#else
// Copy the file manually as there is no posix function for this
bool failure = false;
FILE *src = 0, *tgt = 0;
src = fopen(search1.c_str(), "r");
if (src == 0) failure = true;
if( !failure ) tgt = fopen(search2.c_str(), "w");
if (tgt == 0) failure = true;
char buf[1024];
size_t n;
while (!failure && (n = fread(buf, sizeof(char), sizeof(buf), src)) > 0)
{
if (fwrite(buf, sizeof(char), n, tgt) != n)
failure = true;
}
if (src) fclose(src);
if (tgt) fclose(tgt);
return !failure ? 0 : -1;
#endif
}
int CScriptFileSystem::Move(const string &source, const string &target)
{
string search1;
if (source.find(":") != string::npos || source.find("/") == 0 || source.find("\\") == 0)
search1 = source;
else
search1 = currentPath + "/" + source;
string search2;
if (target.find(":") != string::npos || target.find("/") == 0 || target.find("\\") == 0)
search2 = target;
else
search2 = currentPath + "/" + target;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16_1[10000];
MultiByteToWideChar(CP_UTF8, 0, search1.c_str(), -1, bufUTF16_1, 10000);
wchar_t bufUTF16_2[10000];
MultiByteToWideChar(CP_UTF8, 0, search2.c_str(), -1, bufUTF16_2, 10000);
// Move the file or directory
BOOL success = MoveFileW(bufUTF16_1, bufUTF16_2);
return success ? 0 : -1;
#else
// Move the file or directory
int failure = rename(search1.c_str(), search2.c_str());
return !failure ? 0 : -1;
#endif
}
string CScriptFileSystem::GetCurrentPath() const
{
return currentPath;
}
CDateTime CScriptFileSystem::GetCreateDateTime(const string &path) const
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Get the create date/time of the file
FILETIME createTm;
HANDLE file = CreateFileW(bufUTF16, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
BOOL success = GetFileTime(file, &createTm, 0, 0);
CloseHandle(file);
if( !success )
{
asIScriptContext *ctx = asGetActiveContext();
if( ctx )
ctx->SetException("Failed to get file creation date/time");
return CDateTime();
}
SYSTEMTIME tm;
FileTimeToSystemTime(&createTm, &tm);
return CDateTime(tm.wYear, tm.wMonth, tm.wDay, tm.wHour, tm.wMinute, tm.wSecond);
#else
// Get the create date/time of the file
struct stat st;
if (stat(search.c_str(), &st) == -1)
{
asIScriptContext *ctx = asGetActiveContext();
if( ctx )
ctx->SetException("Failed to get file creation date/time");
return CDateTime();
}
tm *t = localtime(&st.st_ctime);
return CDateTime(t->tm_year + 1900, t->tm_mon + 1, t->tm_mday, t->tm_hour, t->tm_min, t->tm_sec);
#endif
}
CDateTime CScriptFileSystem::GetModifyDateTime(const string &path) const
{
string search;
if (path.find(":") != string::npos || path.find("/") == 0 || path.find("\\") == 0)
search = path;
else
search = currentPath + "/" + path;
#if defined(_WIN32)
// Windows uses UTF16 so it is necessary to convert the string
wchar_t bufUTF16[10000];
MultiByteToWideChar(CP_UTF8, 0, search.c_str(), -1, bufUTF16, 10000);
// Get the last modify date/time of the file
FILETIME modifyTm;
HANDLE file = CreateFileW(bufUTF16, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
BOOL success = GetFileTime(file, 0, 0, &modifyTm);
CloseHandle(file);
if( !success )
{
asIScriptContext *ctx = asGetActiveContext();
if( ctx )
ctx->SetException("Failed to get file modify date/time");
return CDateTime();
}
SYSTEMTIME tm;
FileTimeToSystemTime(&modifyTm, &tm);
return CDateTime(tm.wYear, tm.wMonth, tm.wDay, tm.wHour, tm.wMinute, tm.wSecond);
#else
// Get the last modify date/time of the file
struct stat st;
if (stat(search.c_str(), &st) == -1)
{
asIScriptContext *ctx = asGetActiveContext();
if( ctx )
ctx->SetException("Failed to get file modify date/time");
return CDateTime();
}
tm *t = localtime(&st.st_mtime);
return CDateTime(t->tm_year + 1900, t->tm_mon + 1, t->tm_mday, t->tm_hour, t->tm_min, t->tm_sec);
#endif
}
END_AS_NAMESPACE

View File

@@ -0,0 +1,78 @@
#ifndef AS_SCRIPTFILESYSTEM_H
#define AS_SCRIPTFILESYSTEM_H
#ifndef ANGELSCRIPT_H
// Avoid having to inform include path if header is already include before
#include <angelscript.h>
#endif
#include <string>
#include <stdio.h>
#include "../scriptarray/scriptarray.h"
#include "../datetime/datetime.h"
BEGIN_AS_NAMESPACE
class CScriptFileSystem
{
public:
CScriptFileSystem();
void AddRef() const;
void Release() const;
// Sets the current path that should be used in other calls when using relative paths
// It can use relative paths too, so moving up a directory is used by passing in ".."
bool ChangeCurrentPath(const std::string &path);
std::string GetCurrentPath() const;
// Returns true if the path is a directory. Input can be either a full path or a relative path.
// This method does not return the dirs '.' and '..'
bool IsDir(const std::string &path) const;
// Returns true if the path is a link. Input can be either a full path or a relative path
bool IsLink(const std::string &path) const;
// Returns the size of file. Input can be either a full path or a relative path
asINT64 GetSize(const std::string &path) const;
// Returns a list of the files in the current path
CScriptArray *GetFiles() const;
// Returns a list of the directories in the current path
CScriptArray *GetDirs() const;
// Creates a new directory. Returns 0 on success
int MakeDir(const std::string &path);
// Removes a directory. Will only remove the directory if it is empty. Returns 0 on success
int RemoveDir(const std::string &path);
// Deletes a file. Returns 0 on success
int DeleteFile(const std::string &path);
// Copies a file. Returns 0 on success
int CopyFile(const std::string &source, const std::string &target);
// Moves or renames a file or directory. Returns 0 on success
int Move(const std::string &source, const std::string &target);
// Gets the date and time of the file/dir creation
CDateTime GetCreateDateTime(const std::string &path) const;
// Gets the date and time of the file/dir modification
CDateTime GetModifyDateTime(const std::string &path) const;
protected:
~CScriptFileSystem();
mutable int refCount;
std::string currentPath;
};
void RegisterScriptFileSystem(asIScriptEngine *engine);
END_AS_NAMESPACE
#endif