More ununused parameters in addons
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@ -1140,6 +1140,7 @@ void RegisterScriptDictionary_Native(asIScriptEngine *engine)
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// Same as deleteAll
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r = engine->RegisterObjectMethod("dictionary", "void clear()", asMETHOD(CScriptDictionary,DeleteAll), asCALL_THISCALL); assert( r >= 0 );
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#endif
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(void)r;
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// Cache some things the dictionary will need at runtime
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SDictionaryCache::Setup(engine);
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@ -1208,6 +1209,7 @@ void RegisterScriptDictionary_Generic(asIScriptEngine *engine)
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r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_ENUMREFS, "void f(int&in)", asFUNCTION(ScriptDictionaryEnumReferences_Generic), asCALL_GENERIC); assert( r >= 0 );
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r = engine->RegisterObjectBehaviour("dictionary", asBEHAVE_RELEASEREFS, "void f(int&in)", asFUNCTION(ScriptDictionaryReleaseAllReferences_Generic), asCALL_GENERIC); assert( r >= 0 );
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(void)r;
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// Cache some things the dictionary will need at runtime
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SDictionaryCache::Setup(engine);
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}
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@ -250,6 +250,7 @@ void RegisterScriptHandle_Native(asIScriptEngine *engine)
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r = engine->RegisterObjectMethod("ref", "ref &opHndlAssign(const ?&in)", asMETHOD(CScriptHandle, Assign), asCALL_THISCALL); assert( r >= 0 );
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r = engine->RegisterObjectMethod("ref", "bool opEquals(const ref &in) const", asMETHODPR(CScriptHandle, operator==, (const CScriptHandle &) const, bool), asCALL_THISCALL); assert( r >= 0 );
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r = engine->RegisterObjectMethod("ref", "bool opEquals(const ?&in) const", asMETHODPR(CScriptHandle, Equals, (void*, int) const, bool), asCALL_THISCALL); assert( r >= 0 );
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(void)r;
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}
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void CScriptHandle_Construct_Generic(asIScriptGeneric *gen)
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@ -347,6 +348,7 @@ void RegisterScriptHandle_Generic(asIScriptEngine *engine)
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r = engine->RegisterObjectMethod("ref", "ref &opHndlAssign(const ?&in)", asFUNCTION(CScriptHandle_AssignVar_Generic), asCALL_GENERIC); assert( r >= 0 );
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r = engine->RegisterObjectMethod("ref", "bool opEquals(const ref &in) const", asFUNCTION(CScriptHandle_Equals_Generic), asCALL_GENERIC); assert( r >= 0 );
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r = engine->RegisterObjectMethod("ref", "bool opEquals(const ?&in) const", asFUNCTION(CScriptHandle_EqualsVar_Generic), asCALL_GENERIC); assert( r >= 0 );
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(void)r;
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}
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void RegisterScriptHandle(asIScriptEngine *engine)
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