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<div class="title">Access masks and exposing different interfaces </div> </div>
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</div><!--header-->
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<div class="contents">
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<div class="textblock"><p>An application may need to expose different interfaces to different types of scripts, e.g. a game entity may only have access to specific set of functions, while the GUI script can have access to a completely different set of functions.</p>
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<p>To accomplish this the application can set a bitmask while registering the interface, and then use that bitmask when building the scripts to determine what the scripts should or should not be able to access.</p>
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<div class="fragment"><div class="line"><span class="keywordtype">void</span> ConfigureEngine(<a class="code" href="classas_i_script_engine.html">asIScriptEngine</a> *engine)</div>
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<div class="line">{</div>
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<div class="line"> <span class="comment">// Register the interface available to script type 1</span></div>
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<div class="line"> engine-><a class="code" href="classas_i_script_engine.html#a570df3e676f2d9e03e87d97b8cede1c7">SetDefaultAccessMask</a>(0x1); </div>
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<div class="line"> r = engine-><a class="code" href="classas_i_script_engine.html#a2f84b9b51733f22c68b8448b02c2f1c7">RegisterGlobalFunction</a>(<span class="stringliteral">"void func1()"</span>, <a class="code" href="angelscript_8h.html#a78f8f2c7f1c88b12e74a5ac47b4184ae">asFUNCTION</a>(func1), <a class="code" href="angelscript_8h.html#a3ec92ea3c4762e44c2df788ceccdd1e4a68ae43cc91cdfc3fa4590c9e6164e4f4">asCALL_CDECL</a>); assert( r >= 0 );</div>
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<div class="line"> </div>
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<div class="line"> <span class="comment">// Register the interface available to script type 2</span></div>
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<div class="line"> engine-><a class="code" href="classas_i_script_engine.html#a570df3e676f2d9e03e87d97b8cede1c7">SetDefaultAccessMask</a>(0x2); </div>
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<div class="line"> r = engine-><a class="code" href="classas_i_script_engine.html#a2f84b9b51733f22c68b8448b02c2f1c7">RegisterGlobalFunction</a>(<span class="stringliteral">"void func2()"</span>, <a class="code" href="angelscript_8h.html#a78f8f2c7f1c88b12e74a5ac47b4184ae">asFUNCTION</a>(func2), <a class="code" href="angelscript_8h.html#a3ec92ea3c4762e44c2df788ceccdd1e4a68ae43cc91cdfc3fa4590c9e6164e4f4">asCALL_CDECL</a>); assert( r >= 0 );</div>
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<div class="line"> </div>
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<div class="line"> <span class="comment">// Register the interface available to both script types</span></div>
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<div class="line"> engine-><a class="code" href="classas_i_script_engine.html#a570df3e676f2d9e03e87d97b8cede1c7">SetDefaultAccessMask</a>(0x3);</div>
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<div class="line"> r = engine-><a class="code" href="classas_i_script_engine.html#a2f84b9b51733f22c68b8448b02c2f1c7">RegisterGlobalFunction</a>(<span class="stringliteral">"void func3()"</span>, <a class="code" href="angelscript_8h.html#a78f8f2c7f1c88b12e74a5ac47b4184ae">asFUNCTION</a>(func3), <a class="code" href="angelscript_8h.html#a3ec92ea3c4762e44c2df788ceccdd1e4a68ae43cc91cdfc3fa4590c9e6164e4f4">asCALL_CDECL</a>); assert( r >= 0 );</div>
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<div class="line">}</div>
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<div class="line"> </div>
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<div class="line"><span class="keywordtype">int</span> CompileScript(<a class="code" href="classas_i_script_engine.html">asIScriptEngine</a> *engine, <span class="keyword">const</span> <span class="keywordtype">char</span> *script, <span class="keywordtype">int</span> type)</div>
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<div class="line">{</div>
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<div class="line"> <span class="keywordtype">int</span> r;</div>
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<div class="line"> CScriptBuilder builder;</div>
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<div class="line"> r = builder.StartNewModule(engine, script);</div>
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<div class="line"> <span class="keywordflow">if</span>( r < 0 ) <span class="keywordflow">return</span> r;</div>
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<div class="line"> </div>
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<div class="line"> <span class="comment">// Set the access mask for the module, which will</span></div>
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<div class="line"> <span class="comment">// determine the functions from the application</span></div>
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<div class="line"> <span class="comment">// interface that can be called</span></div>
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<div class="line"> <a class="code" href="classas_i_script_module.html">asIScriptModule</a> *mod = builder.GetModule();</div>
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<div class="line"> mod-><a class="code" href="classas_i_script_module.html#a76733de5a86875c4a0f021f7f92a6d12">SetAccessMask</a>(type); </div>
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<div class="line"> </div>
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<div class="line"> <span class="comment">// Add the script section and build the script</span></div>
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<div class="line"> r = builder.AddSectionFromFile(script);</div>
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<div class="line"> <span class="keywordflow">if</span>( r < 0 ) <span class="keywordflow">return</span> r;</div>
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<div class="line"> </div>
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<div class="line"> <span class="keywordflow">return</span> builder.BuildModule();</div>
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<div class="line">}</div>
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</div><!-- fragment --><p>The access mask can be defined for the following entities in the application interface:</p>
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<ul>
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<li><a class="el" href="classas_i_script_engine.html#a2f84b9b51733f22c68b8448b02c2f1c7">Global functions</a></li>
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<li><a class="el" href="classas_i_script_engine.html#aacd32f32b2922b8ffaed204812013169">Global properties</a></li>
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<li><a class="el" href="classas_i_script_engine.html#a29c6c087c8c5b5cdb6271cfd161cc5a6">Object types</a></li>
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<li><a class="el" href="classas_i_script_engine.html#ad74043be9cc30f105c62f482ca720574">Individual methods of types</a></li>
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<li><a class="el" href="classas_i_script_engine.html#a0aa35bf824180fe6aed685b40f0e8c34">Individual properties of types</a></li>
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<li><a class="el" href="classas_i_script_engine.html#a9f122dd87394f3a83ac766ea19f37317">Individual object behaviours</a> </li>
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</ul>
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</div></div><!-- contents -->
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</div><!-- PageDoc -->
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</div><!-- doc-content -->
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<div class="ttc" id="aclassas_i_script_engine_html_a570df3e676f2d9e03e87d97b8cede1c7"><div class="ttname"><a href="classas_i_script_engine.html#a570df3e676f2d9e03e87d97b8cede1c7">asIScriptEngine::SetDefaultAccessMask</a></div><div class="ttdeci">virtual asDWORD SetDefaultAccessMask(asDWORD defaultMask)=0</div><div class="ttdoc">Sets the access mask that should be used for subsequent registered entities.</div></div>
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<div class="ttc" id="aclassas_i_script_engine_html"><div class="ttname"><a href="classas_i_script_engine.html">asIScriptEngine</a></div><div class="ttdoc">The engine interface.</div><div class="ttdef"><b>Definition:</b> angelscript.h:1092</div></div>
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<div class="ttc" id="aclassas_i_script_engine_html_a2f84b9b51733f22c68b8448b02c2f1c7"><div class="ttname"><a href="classas_i_script_engine.html#a2f84b9b51733f22c68b8448b02c2f1c7">asIScriptEngine::RegisterGlobalFunction</a></div><div class="ttdeci">virtual int RegisterGlobalFunction(const char *declaration, const asSFuncPtr &funcPointer, asDWORD callConv, void *auxiliary=0)=0</div><div class="ttdoc">Registers a global function.</div></div>
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<div class="ttc" id="aangelscript_8h_html_a78f8f2c7f1c88b12e74a5ac47b4184ae"><div class="ttname"><a href="angelscript_8h.html#a78f8f2c7f1c88b12e74a5ac47b4184ae">asFUNCTION</a></div><div class="ttdeci">#define asFUNCTION(f)</div><div class="ttdoc">Returns an asSFuncPtr representing the function specified by the name.</div><div class="ttdef"><b>Definition:</b> angelscript.h:675</div></div>
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<div class="ttc" id="aclassas_i_script_module_html_a76733de5a86875c4a0f021f7f92a6d12"><div class="ttname"><a href="classas_i_script_module.html#a76733de5a86875c4a0f021f7f92a6d12">asIScriptModule::SetAccessMask</a></div><div class="ttdeci">virtual asDWORD SetAccessMask(asDWORD accessMask)=0</div><div class="ttdoc">Sets the access mask that should be used during the compilation.</div></div>
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<div class="ttc" id="aclassas_i_script_module_html"><div class="ttname"><a href="classas_i_script_module.html">asIScriptModule</a></div><div class="ttdoc">The interface to the script modules.</div><div class="ttdef"><b>Definition:</b> angelscript.h:2218</div></div>
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<div class="ttc" id="aangelscript_8h_html_a3ec92ea3c4762e44c2df788ceccdd1e4a68ae43cc91cdfc3fa4590c9e6164e4f4"><div class="ttname"><a href="angelscript_8h.html#a3ec92ea3c4762e44c2df788ceccdd1e4a68ae43cc91cdfc3fa4590c9e6164e4f4">asCALL_CDECL</a></div><div class="ttdeci">@ asCALL_CDECL</div><div class="ttdoc">A cdecl function.</div><div class="ttdef"><b>Definition:</b> angelscript.h:226</div></div>
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<li class="footer">Generated on Sat Dec 5 2020 23:20:24 for AngelScript by
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<a href="http://www.doxygen.org/index.html">
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.18 </li>
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