78 lines
2.0 KiB
C
78 lines
2.0 KiB
C
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/*
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AngelCode Scripting Library
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Copyright (c) 2013-2014 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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#ifndef AS_NAMESPACE_H
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#define AS_NAMESPACE_H
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#include "as_string.h"
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BEGIN_AS_NAMESPACE
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struct asSNameSpace
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{
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asCString name;
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// TODO: namespace: A namespace should have access masks. The application should be
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// able to restrict specific namespaces from access to specific modules
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};
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struct asSNameSpaceNamePair
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{
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const asSNameSpace *ns;
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asCString name;
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asSNameSpaceNamePair() : ns(0) {}
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asSNameSpaceNamePair(const asSNameSpace *_ns, const asCString &_name) : ns(_ns), name(_name) {}
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asSNameSpaceNamePair &operator=(const asSNameSpaceNamePair &other)
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{
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ns = other.ns;
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name = other.name;
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return *this;
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}
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bool operator==(const asSNameSpaceNamePair &other) const
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{
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return (ns == other.ns && name == other.name);
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}
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bool operator<(const asSNameSpaceNamePair &other) const
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{
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return (ns < other.ns || (ns == other.ns && name < other.name));
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}
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};
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END_AS_NAMESPACE
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#endif
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