2021-04-12 18:25:02 +00:00
|
|
|
/*
|
|
|
|
AngelCode Scripting Library
|
|
|
|
Copyright (c) 2012-2015 Andreas Jonsson
|
|
|
|
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
|
|
warranty. In no event will the authors be held liable for any
|
|
|
|
damages arising from the use of this software.
|
|
|
|
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
|
|
purpose, including commercial applications, and to alter it and
|
|
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
|
|
|
|
1. The origin of this software must not be misrepresented; you
|
|
|
|
must not claim that you wrote the original software. If you use
|
|
|
|
this software in a product, an acknowledgment in the product
|
|
|
|
documentation would be appreciated but is not required.
|
|
|
|
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
|
|
must not be misrepresented as being the original software.
|
|
|
|
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
|
|
distribution.
|
|
|
|
|
|
|
|
The original version of this library can be located at:
|
|
|
|
http://www.angelcode.com/angelscript/
|
|
|
|
|
|
|
|
Andreas Jonsson
|
|
|
|
andreas@angelcode.com
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// as_symboltable.h
|
|
|
|
//
|
|
|
|
// Created on: Jun 19, 2012
|
|
|
|
// Author: Markus Lenger, a.k.a. mlengerx
|
|
|
|
//
|
|
|
|
// This class is used for fast symbol lookups while parsing or loading bytecode
|
|
|
|
//
|
|
|
|
|
|
|
|
#ifndef AS_SYMBOLTABLE_H
|
|
|
|
#define AS_SYMBOLTABLE_H
|
|
|
|
|
|
|
|
#include "as_config.h"
|
|
|
|
#include "as_memory.h"
|
|
|
|
#include "as_string.h"
|
|
|
|
#include "as_map.h"
|
|
|
|
#include "as_datatype.h"
|
|
|
|
#include "as_namespace.h"
|
|
|
|
|
|
|
|
|
|
|
|
BEGIN_AS_NAMESPACE
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Interface to avoid nested templates which is not well supported by older compilers, e.g. MSVC6
|
|
|
|
struct asIFilter
|
|
|
|
{
|
|
|
|
virtual bool operator()(const void*) const = 0;
|
|
|
|
virtual ~asIFilter() {};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// forward declaration
|
|
|
|
template<class T>
|
|
|
|
class asCSymbolTable;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Iterator that allows iterating in index order
|
|
|
|
template<class T, class T2 = T>
|
|
|
|
class asCSymbolTableIterator
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
T2* operator*() const;
|
|
|
|
T2* operator->() const;
|
|
|
|
asCSymbolTableIterator<T, T2>& operator++(int);
|
|
|
|
asCSymbolTableIterator<T, T2>& operator--(int);
|
|
|
|
operator bool() const;
|
|
|
|
int GetIndex() const { return m_idx; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class asCSymbolTable<T>;
|
2021-06-26 09:23:50 +00:00
|
|
|
asCSymbolTableIterator(asCSymbolTable<T> *table);
|
2021-04-12 18:25:02 +00:00
|
|
|
|
|
|
|
void Next();
|
|
|
|
void Previous();
|
|
|
|
|
|
|
|
asCSymbolTable<T>* m_table;
|
|
|
|
unsigned int m_idx;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Symbol table mapping namespace + name to symbols
|
|
|
|
// The structure keeps the entries indexed in an array so the indices will not change
|
|
|
|
// There is also a map for a quick lookup. The map supports multiple entries with the same name
|
|
|
|
template<class T>
|
|
|
|
class asCSymbolTable
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
typedef asCSymbolTableIterator<T, T> iterator;
|
|
|
|
typedef asCSymbolTableIterator<T, const T> const_iterator;
|
|
|
|
|
|
|
|
asCSymbolTable(asUINT initialCapacity = 0);
|
|
|
|
|
|
|
|
int GetFirstIndex(const asSNameSpace *ns, const asCString &name, const asIFilter &comparator) const;
|
|
|
|
int GetFirstIndex(const asSNameSpace *ns, const asCString &name) const;
|
|
|
|
int GetLastIndex() const;
|
|
|
|
|
|
|
|
int GetIndex(const T*) const;
|
|
|
|
|
|
|
|
T* GetFirst(const asSNameSpace *ns, const asCString &name, const asIFilter &comparator) const;
|
|
|
|
T* GetFirst(const asSNameSpace *ns, const asCString &name);
|
|
|
|
const T* GetFirst(const asSNameSpace *ns, const asCString &name) const;
|
|
|
|
T* Get(asUINT index);
|
|
|
|
const T* Get(asUINT index) const;
|
|
|
|
T* GetLast();
|
|
|
|
const T* GetLast() const;
|
|
|
|
|
|
|
|
const asCArray<asUINT> &GetIndexes(const asSNameSpace *ns, const asCString &name) const;
|
|
|
|
|
|
|
|
asUINT Put(T* entry);
|
|
|
|
|
|
|
|
asUINT GetSize() const;
|
|
|
|
|
|
|
|
void SwapWith(asCSymbolTable<T> &other);
|
|
|
|
|
|
|
|
void Clear();
|
|
|
|
bool Erase(asUINT idx);
|
|
|
|
void Allocate(asUINT elem_cnt, bool keep_data);
|
|
|
|
|
|
|
|
iterator List();
|
|
|
|
const_iterator List() const;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Don't allow assignment
|
|
|
|
asCSymbolTable<T>& operator=(const asCSymbolTable<T> &other) { return *this; }
|
|
|
|
|
|
|
|
friend class asCSymbolTableIterator<T, T>;
|
|
|
|
friend class asCSymbolTableIterator<T, const T>;
|
|
|
|
|
|
|
|
void GetKey(const T *entry, asSNameSpaceNamePair &key) const;
|
|
|
|
bool CheckIdx(asUINT idx) const;
|
|
|
|
|
|
|
|
asCMap<asSNameSpaceNamePair, asCArray<asUINT> > m_map;
|
|
|
|
asCArray<T*> m_entries;
|
|
|
|
unsigned int m_size;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
void asCSymbolTable<T>::SwapWith(asCSymbolTable<T> &other)
|
|
|
|
{
|
|
|
|
m_map.SwapWith(other.m_map);
|
|
|
|
m_entries.SwapWith(other.m_entries);
|
|
|
|
|
|
|
|
asUINT tmp = m_size;
|
|
|
|
m_size = other.m_size;
|
|
|
|
other.m_size = tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Constructor
|
|
|
|
// initialCapacity gives the number of entries to allocate in advance
|
|
|
|
template<class T>
|
|
|
|
asCSymbolTable<T>::asCSymbolTable(asUINT initialCapacity) : m_entries(initialCapacity)
|
|
|
|
{
|
|
|
|
m_size = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
int asCSymbolTable<T>::GetFirstIndex(
|
|
|
|
const asSNameSpace *ns,
|
|
|
|
const asCString &name,
|
|
|
|
const asIFilter &filter) const
|
|
|
|
{
|
|
|
|
asSNameSpaceNamePair key(ns, name);
|
|
|
|
|
|
|
|
asSMapNode<asSNameSpaceNamePair, asCArray<asUINT> > *cursor;
|
|
|
|
if( m_map.MoveTo(&cursor, key) )
|
|
|
|
{
|
|
|
|
const asCArray<asUINT> &arr = m_map.GetValue(cursor);
|
|
|
|
for( asUINT n = 0; n < arr.GetLength(); n++ )
|
|
|
|
{
|
|
|
|
T *entry = m_entries[arr[n]];
|
|
|
|
if( entry && filter(entry) )
|
|
|
|
return arr[n];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
const asCArray<asUINT> &asCSymbolTable<T>::GetIndexes(const asSNameSpace *ns, const asCString &name) const
|
|
|
|
{
|
|
|
|
asSNameSpaceNamePair key(ns, name);
|
|
|
|
|
|
|
|
asSMapNode<asSNameSpaceNamePair, asCArray<asUINT> > *cursor;
|
|
|
|
if( m_map.MoveTo(&cursor, key) )
|
|
|
|
return m_map.GetValue(cursor);
|
|
|
|
|
|
|
|
static asCArray<asUINT> dummy;
|
|
|
|
return dummy;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
T* asCSymbolTable<T>::GetFirst(const asSNameSpace *ns, const asCString &name, const asIFilter &comp) const
|
|
|
|
{
|
|
|
|
int idx = GetFirstIndex(ns, name, comp);
|
|
|
|
if (idx != -1) return m_entries[idx];
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
int asCSymbolTable<T>::GetFirstIndex(const asSNameSpace *ns, const asCString &name) const
|
|
|
|
{
|
|
|
|
asSNameSpaceNamePair key(ns, name);
|
|
|
|
|
|
|
|
asSMapNode<asSNameSpaceNamePair, asCArray<asUINT> > *cursor;
|
|
|
|
if( m_map.MoveTo(&cursor, key) )
|
|
|
|
return m_map.GetValue(cursor)[0];
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Find the index of a certain symbol
|
|
|
|
// ATTENTION: this function has linear runtime complexity O(n)!!
|
|
|
|
template<class T>
|
|
|
|
int asCSymbolTable<T>::GetIndex(const T* entry) const
|
|
|
|
{
|
|
|
|
for( asUINT n = 0; n < m_entries.GetLength(); n++ )
|
|
|
|
if( m_entries[n] == entry )
|
|
|
|
return n;
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
T* asCSymbolTable<T>::Get(asUINT idx)
|
|
|
|
{
|
|
|
|
if( !CheckIdx(idx) )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return m_entries[idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
const T* asCSymbolTable<T>::Get(asUINT idx) const
|
|
|
|
{
|
|
|
|
return const_cast< asCSymbolTable<T>* >(this)->Get(idx);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
T* asCSymbolTable<T>::GetFirst(const asSNameSpace *ns, const asCString &name)
|
|
|
|
{
|
|
|
|
int idx = GetFirstIndex(ns, name);
|
|
|
|
return Get(idx);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
const T* asCSymbolTable<T>::GetFirst(const asSNameSpace *ns, const asCString &name) const
|
|
|
|
{
|
|
|
|
return const_cast< asCSymbolTable<T>* >(this)->GetFirst(ns, name);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
T* asCSymbolTable<T>::GetLast()
|
|
|
|
{
|
|
|
|
return Get(GetLastIndex());
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
const T* asCSymbolTable<T>::GetLast() const
|
|
|
|
{
|
|
|
|
return const_cast< asCSymbolTable<T>* >(this)->GetLast();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Clear the symbol table
|
|
|
|
// ATTENTION: The contained symbols are not rleased. This is up to the client
|
|
|
|
template<class T>
|
|
|
|
void asCSymbolTable<T>::Clear()
|
|
|
|
{
|
|
|
|
m_entries.SetLength(0);
|
|
|
|
m_map.EraseAll();
|
|
|
|
m_size = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Pre-allocate slots for elemCnt entries
|
|
|
|
template<class T>
|
|
|
|
void asCSymbolTable<T>::Allocate(asUINT elemCnt, bool keepData)
|
|
|
|
{
|
|
|
|
asASSERT( elemCnt >= m_entries.GetLength() );
|
|
|
|
m_entries.Allocate(elemCnt, keepData);
|
|
|
|
if( !keepData )
|
|
|
|
m_map.EraseAll();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
bool asCSymbolTable<T>::Erase(asUINT idx)
|
|
|
|
{
|
|
|
|
if( !CheckIdx(idx) )
|
|
|
|
{
|
|
|
|
asASSERT(false);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
T *entry = m_entries[idx];
|
|
|
|
asASSERT(entry);
|
|
|
|
if( !entry )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Remove the symbol from the lookup map
|
|
|
|
asSNameSpaceNamePair key;
|
|
|
|
GetKey(entry, key);
|
|
|
|
|
|
|
|
asSMapNode<asSNameSpaceNamePair, asCArray<asUINT> > *cursor;
|
|
|
|
if( m_map.MoveTo(&cursor, key) )
|
|
|
|
{
|
|
|
|
asCArray<asUINT> &arr = m_map.GetValue(cursor);
|
|
|
|
arr.RemoveValue(idx);
|
|
|
|
if( arr.GetLength() == 0 )
|
|
|
|
m_map.Erase(cursor);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
asASSERT(false);
|
|
|
|
|
|
|
|
// Remove the symbol from the indexed array
|
|
|
|
if( idx == m_entries.GetLength() - 1 )
|
|
|
|
m_entries.PopLast();
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Must keep the array packed
|
|
|
|
int prevIdx = int(m_entries.GetLength()-1);
|
|
|
|
m_entries[idx] = m_entries.PopLast();
|
|
|
|
|
|
|
|
// Update the index in the lookup map
|
|
|
|
entry = m_entries[idx];
|
|
|
|
GetKey(entry, key);
|
|
|
|
if( m_map.MoveTo(&cursor, key) )
|
|
|
|
{
|
|
|
|
asCArray<asUINT> &arr = m_map.GetValue(cursor);
|
|
|
|
arr[arr.IndexOf(prevIdx)] = idx;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
asASSERT(false);
|
|
|
|
}
|
|
|
|
m_size--;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
asUINT asCSymbolTable<T>::Put(T *entry)
|
|
|
|
{
|
|
|
|
asUINT idx = m_entries.GetLength();
|
|
|
|
asSNameSpaceNamePair key;
|
|
|
|
GetKey(entry, key);
|
|
|
|
|
|
|
|
asSMapNode<asSNameSpaceNamePair, asCArray<asUINT> > *cursor;
|
|
|
|
if( m_map.MoveTo(&cursor, key) )
|
|
|
|
m_map.GetValue(cursor).PushLast(idx);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
asCArray<asUINT> arr(1);
|
|
|
|
arr.PushLast(idx);
|
|
|
|
m_map.Insert(key, arr);
|
|
|
|
}
|
|
|
|
|
|
|
|
m_entries.PushLast(entry);
|
|
|
|
m_size++;
|
|
|
|
return idx;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Return key for specified symbol (namespace and name are used to generate the key)
|
|
|
|
template<class T>
|
|
|
|
void asCSymbolTable<T>::GetKey(const T *entry, asSNameSpaceNamePair &key) const
|
|
|
|
{
|
|
|
|
key = asSNameSpaceNamePair(entry->nameSpace, entry->name);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
asUINT asCSymbolTable<T>::GetSize() const
|
|
|
|
{
|
|
|
|
return m_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
bool asCSymbolTable<T>::CheckIdx(asUINT idx) const
|
|
|
|
{
|
|
|
|
return idx < m_entries.GetLength();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
int asCSymbolTable<T>::GetLastIndex() const
|
|
|
|
{
|
|
|
|
int idx = int(m_entries.GetLength()) - 1;
|
|
|
|
asASSERT( idx == -1 || m_entries[idx] );
|
|
|
|
return idx;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
asCSymbolTableIterator<T, T> asCSymbolTable<T>::List()
|
|
|
|
{
|
|
|
|
return asCSymbolTableIterator<T, T>(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T>
|
|
|
|
typename asCSymbolTable<T>::const_iterator asCSymbolTable<T>::List() const
|
|
|
|
{
|
|
|
|
return asCSymbolTableIterator<T, const T>(const_cast< asCSymbolTable<T> *>(this));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Iterator
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
asCSymbolTableIterator<T, T2>::asCSymbolTableIterator(asCSymbolTable<T> *table) : m_table(table), m_idx(0)
|
|
|
|
{
|
|
|
|
asUINT sz = m_table->m_entries.GetLength();
|
|
|
|
while( m_idx < sz && m_table->m_entries[m_idx] == 0 )
|
|
|
|
m_idx++;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
T2* asCSymbolTableIterator<T, T2>::operator*() const
|
|
|
|
{
|
|
|
|
asASSERT(m_table->CheckIdx(m_idx));
|
|
|
|
return m_table->m_entries[m_idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
T2* asCSymbolTableIterator<T, T2>::operator->() const
|
|
|
|
{
|
|
|
|
asASSERT(m_table->CheckIdx(m_idx));
|
|
|
|
return m_table->m_entries[m_idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
asCSymbolTableIterator<T, T2>& asCSymbolTableIterator<T, T2>::operator++(int)
|
|
|
|
{
|
|
|
|
Next();
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Return true if more elements are following
|
|
|
|
// ATTENTION: When deleting the object currently pointed to by this iterator this
|
|
|
|
// method returns false even though there might be more elements in the list
|
|
|
|
template<class T, class T2>
|
|
|
|
asCSymbolTableIterator<T, T2>::operator bool() const
|
|
|
|
{
|
|
|
|
return m_idx < m_table->m_entries.GetLength() && m_table->m_entries[m_idx] != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
void asCSymbolTableIterator<T, T2>::Next()
|
|
|
|
{
|
|
|
|
asUINT sz = m_table->m_entries.GetLength();
|
|
|
|
m_idx++;
|
|
|
|
while( m_idx < sz && m_table->m_entries[m_idx] == 0 )
|
|
|
|
m_idx++;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
void asCSymbolTableIterator<T, T2>::Previous()
|
|
|
|
{
|
|
|
|
// overflow on stepping over first element
|
|
|
|
asUINT sz = m_table->m_entries.GetLength();
|
|
|
|
m_idx--;
|
|
|
|
while( m_idx < sz && m_table->m_entries[m_idx] == 0 )
|
|
|
|
m_idx--;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
template<class T, class T2>
|
|
|
|
asCSymbolTableIterator<T, T2>& asCSymbolTableIterator<T, T2>::operator--(int)
|
|
|
|
{
|
|
|
|
Previous();
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
END_AS_NAMESPACE
|
|
|
|
|
|
|
|
#endif // AS_SYMBOLTABLE_H
|