251 lines
7.3 KiB
C
251 lines
7.3 KiB
C
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/*
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AngelCode Scripting Library
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Copyright (c) 2003-2018 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_context.h
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//
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// This class handles the execution of the byte code
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//
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#ifndef AS_CONTEXT_H
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#define AS_CONTEXT_H
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#include "as_config.h"
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#include "as_atomic.h"
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#include "as_array.h"
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#include "as_string.h"
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#include "as_objecttype.h"
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#include "as_callfunc.h"
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BEGIN_AS_NAMESPACE
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class asCScriptFunction;
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class asCScriptEngine;
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class asCContext : public asIScriptContext
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{
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public:
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// Memory management
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int AddRef() const;
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int Release() const;
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// Miscellaneous
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asIScriptEngine *GetEngine() const;
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// Execution
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int Prepare(asIScriptFunction *func);
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int Unprepare();
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int Execute();
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int Abort();
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int Suspend();
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asEContextState GetState() const;
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int PushState();
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int PopState();
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bool IsNested(asUINT *nestCount = 0) const;
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// Object pointer for calling class methods
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int SetObject(void *obj);
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// Arguments
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int SetArgByte(asUINT arg, asBYTE value);
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int SetArgWord(asUINT arg, asWORD value);
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int SetArgDWord(asUINT arg, asDWORD value);
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int SetArgQWord(asUINT arg, asQWORD value);
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int SetArgFloat(asUINT arg, float value);
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int SetArgDouble(asUINT arg, double value);
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int SetArgAddress(asUINT arg, void *addr);
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int SetArgObject(asUINT arg, void *obj);
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int SetArgVarType(asUINT arg, void *ptr, int typeId);
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void *GetAddressOfArg(asUINT arg);
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// Return value
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asBYTE GetReturnByte();
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asWORD GetReturnWord();
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asDWORD GetReturnDWord();
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asQWORD GetReturnQWord();
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float GetReturnFloat();
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double GetReturnDouble();
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void *GetReturnAddress();
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void *GetReturnObject();
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void *GetAddressOfReturnValue();
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// Exception handling
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int SetException(const char *descr, bool allowCatch = true);
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int GetExceptionLineNumber(int *column, const char **sectionName);
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asIScriptFunction *GetExceptionFunction();
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const char * GetExceptionString();
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bool WillExceptionBeCaught();
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int SetExceptionCallback(asSFuncPtr callback, void *obj, int callConv);
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void ClearExceptionCallback();
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// Debugging
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int SetLineCallback(asSFuncPtr callback, void *obj, int callConv);
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void ClearLineCallback();
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asUINT GetCallstackSize() const;
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asIScriptFunction *GetFunction(asUINT stackLevel);
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int GetLineNumber(asUINT stackLevel, int *column, const char **sectionName);
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int GetVarCount(asUINT stackLevel);
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const char *GetVarName(asUINT varIndex, asUINT stackLevel);
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const char *GetVarDeclaration(asUINT varIndex, asUINT stackLevel, bool includeNamespace);
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int GetVarTypeId(asUINT varIndex, asUINT stackLevel);
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void *GetAddressOfVar(asUINT varIndex, asUINT stackLevel);
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bool IsVarInScope(asUINT varIndex, asUINT stackLevel);
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int GetThisTypeId(asUINT stackLevel);
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void *GetThisPointer(asUINT stackLevel);
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asIScriptFunction *GetSystemFunction();
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// User data
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void *SetUserData(void *data, asPWORD type);
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void *GetUserData(asPWORD type) const;
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public:
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// Internal public functions
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asCContext(asCScriptEngine *engine, bool holdRef);
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virtual ~asCContext();
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//protected:
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friend class asCScriptEngine;
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void CallLineCallback();
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void CallExceptionCallback();
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int CallGeneric(asCScriptFunction *func);
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#ifndef AS_NO_EXCEPTIONS
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void HandleAppException();
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#endif
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void DetachEngine();
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void ExecuteNext();
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void CleanStack(bool catchException = false);
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bool CleanStackFrame(bool catchException = false);
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void CleanArgsOnStack();
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void CleanReturnObject();
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void DetermineLiveObjects(asCArray<int> &liveObjects, asUINT stackLevel);
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int PushCallState();
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void PopCallState();
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void CallScriptFunction(asCScriptFunction *func);
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void CallInterfaceMethod(asCScriptFunction *func);
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void PrepareScriptFunction();
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bool ReserveStackSpace(asUINT size);
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void SetInternalException(const char *descr, bool allowCatch = true);
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bool FindExceptionTryCatch();
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// Must be protected for multiple accesses
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mutable asCAtomic m_refCount;
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bool m_holdEngineRef;
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asCScriptEngine *m_engine;
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asEContextState m_status;
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bool m_doSuspend;
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bool m_doAbort;
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bool m_externalSuspendRequest;
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asCScriptFunction *m_currentFunction;
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asCScriptFunction *m_callingSystemFunction;
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// The call stack holds program pointer, stack pointer, etc for caller functions
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asCArray<size_t> m_callStack;
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// Dynamically growing local stack
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asCArray<asDWORD *> m_stackBlocks;
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asUINT m_stackBlockSize;
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asUINT m_stackIndex;
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asDWORD *m_originalStackPointer;
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// Exception handling
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bool m_isStackMemoryNotAllocated;
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bool m_needToCleanupArgs;
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bool m_inExceptionHandler;
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asCString m_exceptionString;
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int m_exceptionFunction;
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int m_exceptionSectionIdx;
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int m_exceptionLine;
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int m_exceptionColumn;
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bool m_exceptionWillBeCaught;
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// The last prepared function, and some cached values related to it
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asCScriptFunction *m_initialFunction;
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int m_returnValueSize;
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int m_argumentsSize;
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// callbacks
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bool m_lineCallback;
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asSSystemFunctionInterface m_lineCallbackFunc;
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void * m_lineCallbackObj;
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bool m_exceptionCallback;
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asSSystemFunctionInterface m_exceptionCallbackFunc;
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void * m_exceptionCallbackObj;
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asCArray<asPWORD> m_userData;
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// Registers available to JIT compiler functions
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asSVMRegisters m_regs;
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};
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// TODO: Move these to as_utils.h
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int as_powi(int base, int exponent, bool& isOverflow);
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asDWORD as_powu(asDWORD base, asDWORD exponent, bool& isOverflow);
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asINT64 as_powi64(asINT64 base, asINT64 exponent, bool& isOverflow);
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asQWORD as_powu64(asQWORD base, asQWORD exponent, bool& isOverflow);
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// Optional template version of powi if overflow detection is not used.
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#if 0
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template <class T>
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T as_powi(T base, T exponent)
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{
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// Test for sign bit (huge number is OK)
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if( exponent & (T(1)<<(sizeof(T)*8-1)) )
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return 0;
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else
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{
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int result = 1;
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while( exponent )
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{
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if( exponent & 1 )
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result *= base;
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exponent >>= 1;
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base *= base;
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}
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return result;
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}
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}
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#endif
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END_AS_NAMESPACE
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#endif
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