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<div class="title">any object </div> </div>
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<div class="textblock"><p><b>Path:</b> /sdk/add_on/scriptany/</p>
<p>The <code>any</code> type is a generic container that can hold any value. It is a reference type.</p>
<p>The type is registered with <code>RegisterScriptAny(asIScriptEngine*)</code>.</p>
<h1><a class="anchor" id="doc_addon_any_1"></a>
Public C++ interface</h1>
<div class="fragment"><div class="line"><span class="keyword">class </span>CScriptAny</div>
<div class="line">{</div>
<div class="line"><span class="keyword">public</span>:</div>
<div class="line"> <span class="comment">// Constructors</span></div>
<div class="line"> CScriptAny(<a class="code" href="classas_i_script_engine.html">asIScriptEngine</a> *engine);</div>
<div class="line"> CScriptAny(<span class="keywordtype">void</span> *ref, <span class="keywordtype">int</span> refTypeId, <a class="code" href="classas_i_script_engine.html">asIScriptEngine</a> *engine);</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Memory management</span></div>
<div class="line"> <span class="keywordtype">int</span> AddRef() <span class="keyword">const</span>;</div>
<div class="line"> <span class="keywordtype">int</span> Release() <span class="keyword">const</span>;</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Copy the stored value from another any object</span></div>
<div class="line"> CScriptAny &amp;operator=(<span class="keyword">const</span> CScriptAny&amp;);</div>
<div class="line"> <span class="keywordtype">int</span> CopyFrom(<span class="keyword">const</span> CScriptAny *other);</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Store the value, either as variable type, integer number, or real number</span></div>
<div class="line"> <span class="keywordtype">void</span> Store(<span class="keywordtype">void</span> *ref, <span class="keywordtype">int</span> refTypeId);</div>
<div class="line"> <span class="keywordtype">void</span> Store(<a class="code" href="angelscript_8h.html#aa8044b56ee56e2350b06f1e7207b43df">asINT64</a> &amp;value);</div>
<div class="line"> <span class="keywordtype">void</span> Store(<span class="keywordtype">double</span> &amp;value);</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Retrieve the stored value, either as variable type, integer number, or real number</span></div>
<div class="line"> <span class="keywordtype">bool</span> Retrieve(<span class="keywordtype">void</span> *ref, <span class="keywordtype">int</span> refTypeId) <span class="keyword">const</span>;</div>
<div class="line"> <span class="keywordtype">bool</span> Retrieve(<a class="code" href="angelscript_8h.html#aa8044b56ee56e2350b06f1e7207b43df">asINT64</a> &amp;value) <span class="keyword">const</span>;</div>
<div class="line"> <span class="keywordtype">bool</span> Retrieve(<span class="keywordtype">double</span> &amp;value) <span class="keyword">const</span>;</div>
<div class="line"> </div>
<div class="line"> <span class="comment">// Get the type id of the stored value</span></div>
<div class="line"> <span class="keywordtype">int</span> GetTypeId() <span class="keyword">const</span>;</div>
<div class="line">};</div>
</div><!-- fragment --><h1><a class="anchor" id="doc_addon_any_2"></a>
Public script interface</h1>
<pre>
class any
{
any();
any(? &amp;in value);
any(int64 &amp;in value);
any(double &amp;in value);</pre><pre> any &amp;opAssign(const any &amp;in other);</pre><pre> void store(? &amp;in value);
void store(int64 &amp;in value);
void store(double &amp;in value);</pre><pre> bool retrieve(? &amp;out value) const;
bool retrieve(int64 &amp;out value) const;
bool retrieve(double &amp;out value) const;
}
</pre><p><b>any()</b><br />
<b>any(? &amp;in value)</b><br />
<b>any(int64 &amp;in value)</b><br />
<b>any(double &amp;in value)</b><br />
</p>
<p>The default constructor creates an empty object, and the second initializes the object with the provided value.</p>
<p>The int64 and double overloads make sure that all numbers are converted to 64bit before being stored in the object.</p>
<p><b>any &amp;opAssign(const any &amp;in other)</b><br />
</p>
<p>The assignment operator will copy the contained value from the other object.</p>
<p><b>void store(? &amp;in value)</b><br />
<b>void store(int64 &amp;in value)</b><br />
<b>void store(double &amp;in value)</b><br />
</p>
<p>These methods sets the value in the object.</p>
<p>The int64 and double overloads make sure that all numbers are converted to 64bit before being stored in the object.</p>
<p><b>bool retrieve(? &amp;out value) const</b><br />
<b>bool retrieve(int64 &amp;out value) const</b><br />
<b>bool retrieve(double &amp;out value) const</b><br />
</p>
<p>These methods retrieve the value stored in the object. The methods will return true if the stored value is compatible with the requested type.</p>
<h1><a class="anchor" id="doc_addon_any_3"></a>
Example usage</h1>
<p>In the scripts it can be used as follows:</p>
<pre>
int value;
obj object;
obj @handle;
any a,b,c;
a.store(value); // store the value
b.store(@handle); // store an object handle
c.store(object); // store a copy of the object</pre><pre> a.retrieve(value); // retrieve the value
b.retrieve(@handle); // retrieve the object handle
c.retrieve(object); // retrieve a copy of the object
</pre><p>In C++ the type can be used as follows:</p>
<div class="fragment"><div class="line">CScriptAny *myAny;</div>
<div class="line"><span class="keywordtype">int</span> typeId = engine-&gt;<a class="code" href="classas_i_script_engine.html#ad1f6fecb0f53fd7966736b01f65c3dcb">GetTypeIdByDecl</a>(<span class="stringliteral">&quot;string@&quot;</span>);</div>
<div class="line">CScriptString *str = <span class="keyword">new</span> CScriptString(<span class="stringliteral">&quot;hello world&quot;</span>);</div>
<div class="line">myAny-&gt;Store((<span class="keywordtype">void</span>*)&amp;str, typeId);</div>
<div class="line">myAny-&gt;Retrieve((<span class="keywordtype">void</span>*)&amp;str, typeId);</div>
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<div class="ttc" id="aangelscript_8h_html_aa8044b56ee56e2350b06f1e7207b43df"><div class="ttname"><a href="angelscript_8h.html#aa8044b56ee56e2350b06f1e7207b43df">asINT64</a></div><div class="ttdeci">__int64 asINT64</div><div class="ttdoc">64 bit integer</div><div class="ttdef"><b>Definition:</b> angelscript.h:620</div></div>
<div class="ttc" id="aclassas_i_script_engine_html"><div class="ttname"><a href="classas_i_script_engine.html">asIScriptEngine</a></div><div class="ttdoc">The engine interface.</div><div class="ttdef"><b>Definition:</b> angelscript.h:1092</div></div>
<div class="ttc" id="aclassas_i_script_engine_html_ad1f6fecb0f53fd7966736b01f65c3dcb"><div class="ttname"><a href="classas_i_script_engine.html#ad1f6fecb0f53fd7966736b01f65c3dcb">asIScriptEngine::GetTypeIdByDecl</a></div><div class="ttdeci">virtual int GetTypeIdByDecl(const char *decl) const =0</div><div class="ttdoc">Returns a type id by declaration.</div></div>
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